- Players now
- 0/20 0% full
- 7-day average
- 0 peak 1
- Rank
- #14,821 ▲ 2132 this week
- World resets
- 5× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 20 on average | 0 | |
|---|---|---|
| Standing#14,821 on player hours | 34 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 2,132 places this week | 57 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Reset record
20 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 11 Oct | Sun 17:27 | 0 before | – |
| 11 Oct | Sun 15:35 | 0 before | – |
| 11 Oct | Sun 02:09 | 0 before | – |
| 10 Oct | Sat 23:10 | 0 before | – |
| 10 Oct | Sat 21:51 | 0 before | – |
| 23 Sep | Wed 11:56 | 0 before | – |
| 23 Sep | Wed 10:24 | 0 before | – |
| 23 Sep | Wed 10:11 | 1 | 17.5 days |
| 22 Sep | Tue 23:33 | 0 before | – |
| 22 Sep | Tue 22:25 | 0 before | – |
| 22 Sep | Tue 19:11 | 1 | 0.6 days |
| 22 Sep | Tue 12:27 | 2 | 0.3 days |
| 21 Sep | Mon 23:37 | 2 | 0.5 days |
| 21 Sep | Mon 12:50 | 0 before | – |
| 21 Sep | Mon 12:34 | 0 before | – |
| 21 Sep | Mon 11:17 | 0 before | – |
| 21 Sep | Mon 10:43 | 2 | 0.5 days |
| 19 Sep | Sat 20:05 | 3 | 1.6 days |
| 19 Sep | Sat 14:14 | 0 before | – |
| 19 Sep | Sat 10:05 | 3 | 0.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 4000
- Seed
- 1337
- Address
- 65.109.111.251:30115
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp20 | Max players Slot count: 20. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1X4C.RU — Классический СерверEU · groups of 8+ · 103 on averageUnranked87/500
- 2Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked52/100
- 3EU Hub 01EU · groups of 1000+ · 9 on averageUnranked34/3300
- 4My Untitled Rust Servergroups of 8+ · 4 on averageUnranked0/10
- 5Rust Server - Pinehosting.comgroups of 8+ · monthly · 3 on averageUnranked3/50
- 6RustServer_11418groups of 8+ · 3 on averageUnranked3/50
Briefing
quick answers, from the figures on this page01Where does Test Server sit in the rankings?
In the top 66% of all ranked servers, Test Server holds #14,821 for player hours over the last seven days.
02How many players are on Test Server right now?
Right now, 0 players occupy the 20 slots on Test Server. Its seven-day average is 0 players; the peak is 1. Its busiest point in the last 48 hours was 02:00 UTC, averaging 0 players.
03The Rust version for Test Server: what is it?
The Rust build on Test Server is network protocol 2634 and build 167398, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Test Server good?
Server fps over the last 48 hours: 30 average, 30 lowest. Entities reached 17,161 - buildings, deployables and the rest. The maximum memory used was 2,730 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Test Server physically?
For Test Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 65.109.111.251:30115.
06How reliable is Test Server, and is it online?
Right now Test Server shows as online. The last restart happened around 1 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07The tags on Test Server: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins: that is the tag set Test Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Test Server appear?
These Rust Server Now lists include Test Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
09Test Server wipes on what schedule?
Every few hours Test Server starts a new world, which leaves no wipe schedule to track and no reset that qualifies as a wipe.
10The map for Test Server: which one?
For Test Server, the map is procedural at size 4,000 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Custom Map.
11Which rules apply on Test Server, and what settings?
The name Test Server does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. It uses the term vanilla for itself: no altered rates, kits or rules - exactly what Facepunch ships. The VAC anti-cheat from Valve is on.
12Joining Test Server: what are the steps?
In Rust, press F1 and run client.connect 65.109.111.251:30115; or use Launch Rust on this page to connect through Steam.