Fusion 3.64 (test)
- Players now
- 1/30 3% full
- 7-day average
- 0 peak 1
- Rank
- #11,072 ▲ 1469 this week
- Wiped
- 8d 19h ago · 1 Oct, 18:47 UTC
- Next wipe
- 26d 4h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 30 on average | 0 | |
|---|---|---|
| Standing#11,072 on player hours | 51 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance108 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,469 places this week | 57 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordThe force wipe · high confidence
- usual gap
- 1.7 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:47 | 1 | running |
| 30 Sep | Wed 01:39 | 1 | 1.7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 64.74.161.94:28015
- Region
- –
- Max players
- 30
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:47 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp30,ptrak,$r?,v2634,^m,^e,^p,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp30 | Max players Capacity: 30. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Gameplay | ^e | Minigames Minigames here: arenas, Bedwars, parkour and more. |
^p | PvE No player-versus-player combat; the world is the threat. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1№[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Shogroups of 16+ · monthly · 4 on averageUnranked9/40
- 2Fusion 3.64 PvE|200+ Plugins|Optimizedgroups of 8+ · monthly · 4 on averageUnranked4/50
- 3RUMINI-Rust =|PVE|Нервы|На|Пределе|=EU · groups of 8+ · monthly · 3 on averageUnranked4/22
- 4RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 1.10groups of 8+ · biweekly · 17 on averageUnranked17/100
- 5BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONSgroups of 100+ · biweekly · 10 on averageUnranked5/200
- 6M_SERVER PVEEU · groups of 8+ · biweekly · 2 on averageUnranked1/100
Briefing
quick answers, from the figures on this page01Where does Fusion 3.64 (test) sit in the rankings?
The rank for Fusion 3.64 (test) is #11,072 on seven-day player hours, in the top 49% of ranked servers.
02How many players are on Fusion 3.64 (test) right now?
Right now, 1 players occupy the 30 slots on Fusion 3.64 (test). The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 01:00 UTC, when it averaged 1 players.
03Version of Rust on Fusion 3.64 (test): which one?
The Rust build on Fusion 3.64 (test) is network protocol 2634 and build 167398, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Fusion 3.64 (test) good?
Average server fps for the last 48 hours was 108; the lowest was 90. Entities peaked at 170,792, including buildings, deployables and all other world objects. The maximum memory used was 4,470 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for Fusion 3.64 (test)?
No region is published by Fusion 3.64 (test). Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 64.74.161.94:28015.
06How reliable is Fusion 3.64 (test), and is it online?
Live status: Fusion 3.64 (test) is up. Reported uptime puts the last restart at roughly 8 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 18 September 2026.
07How should you read the tags on Fusion 3.64 (test)?
For the in-game browser, Fusion 3.64 (test) declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity: 30; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Fusion 3.64 (test) appear?
Fusion 3.64 (test) appears on the following Rust Server Now lists: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09Fusion 3.64 (test) wipes on what schedule?
Once a month, Fusion 3.64 (test) wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. 8 days 19 hours have passed since its current world began. The tags list monthly wipes.
10What happens on wipe day for Fusion 3.64 (test)?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in.
11The map for Fusion 3.64 (test): which one?
A procedural map of size 4,500 with seed 138020313, generated by the game, is in use on Fusion 3.64 (test). You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of Fusion 3.64 (test): what are they?
No gather rate appears in the name Fusion 3.64 (test). 8 players per group is the default and the limit here. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
13To join Fusion 3.64 (test), what must you do?
In Rust, press F1 and run client.connect 64.74.161.94:28015; or use Launch Rust on this page to connect through Steam. The server's website: https://fusion364.wixsite.com/rust.
