- Players now
- 0/30 0% full
- 7-day average
- 0 peak 1
- Rank
- #7,192 ▲ 2522 this week
- Wiped
- 7d 0h ago · 3 Oct, 01:20 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 30 on average | 0 | |
|---|---|---|
| Standing#7,192 on player hours | 68 | |
| Uptime28 of the last 48 hours | 58 | |
| Performance105 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 2,522 places this week | 68 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 5
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 01:20 | 1 | running |
| 20 Sep | Sun 15:55 | 1 | 12.4 days |
| 19 Sep | Sat 02:55 | 1 | 1.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 64.74.161.162:28015
- Region
- –
- Max players
- 30
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 01:20 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp30 | Max players The server holds 30. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 153 on averageUnranked48/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked45/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 131 on averageUnranked17/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 120 on averageUnranked12/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked61/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 102 on averageUnranked3/750
Briefing
quick answers, from the figures on this page01Ranking of RedlineQc among Rust servers: what is it?
The rank for RedlineQc is #7,192 on seven-day player hours, in the top 32% of ranked servers.
02How many players are on RedlineQc right now?
The current population on RedlineQc is 0, against 30 slots. Averaging 0 players over seven days, it peaked at 1. The 48-hour peak time is 23:00 UTC, when it averaged 1 players.
03What Rust version is RedlineQc on?
Version for RedlineQc: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Performance of RedlineQc: is it smooth?
Server fps over the last 48 hours: 105 average, 77 lowest. 70,371 entities at peak, counting buildings and deployables. Memory usage reached 2,623 MB at its highest. Players feel lag when fps drops and entities climb.
05Where can you find RedlineQc physically?
For RedlineQc, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 64.74.161.162:28015.
06Current online status and reliability of RedlineQc: what is the data?
Right now RedlineQc shows as online. The last restart happened around 26 hours ago, according to uptime. It was up 77% of the time over the last 7 full days: 130 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on RedlineQc?
The server browser reads these tags from RedlineQc: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): The server holds 30; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does RedlineQc appear?
RedlineQc appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does RedlineQc wipe?
Wipes on RedlineQc happen irregularly, leaving no next wipe to forecast. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days.
10What does RedlineQc look like on wipe day?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 5.
11What map is running on RedlineQc?
For RedlineQc, the map is procedural at size 3,500 with seed 648252, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on RedlineQc, and what settings?
No gather rate appears in the name RedlineQc. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. The VAC anti-cheat from Valve is on.
13Joining RedlineQc: what are the steps?
In Rust, press F1 and run client.connect 64.74.161.162:28015; or use Launch Rust on this page to connect through Steam. The server's website: https://discord.com/invite/2HCunPdHSE.
