- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #12,350 top 54%
- Wiped
- 8d 16h ago · 1 Oct, 21:38 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 1 | |
|---|---|---|
| Standing#12,350 on player hours | 46 | |
| Uptime38 of the last 48 hours | 79 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 64.52.227.82:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 21:38 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build Build 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 462 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 453 on averageUnranked587/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 430 on averageUnranked594/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked225/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 361 on averageUnranked389/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 325 on averageUnranked423/450
Briefing
quick answers, from the figures on this page01What is the rank position of Spikerustserver?
In the top 54% of all ranked servers, Spikerustserver holds #12,350 for player hours over the last seven days.
02Current population on Spikerustserver: how busy is it?
0 of 10 slots are filled on Spikerustserver at this moment. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.
03What Rust version is Spikerustserver on?
Rust network protocol 2634 and build 167231 on Windows is what Spikerustserver runs. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for Spikerustserver?
No region is published by Spikerustserver. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 64.52.227.82:28015.
05Current online status and reliability of Spikerustserver: what is the data?
Spikerustserver reports online at this moment. 100% uptime over the last 1 full day: 24 of 24 hours online. First seen by Rust Server Now on 8 October 2026.
06How should you read the tags on Spikerustserver?
For the in-game browser, Spikerustserver declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Spikerustserver show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Spikerustserver are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Spikerustserver wipes on what schedule?
Spikerustserver does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 8 days 16 hours old.
09The map for Spikerustserver: which one?
A procedural map, generated by the game, is in use on Spikerustserver.
10Which rules apply on Spikerustserver, and what settings?
The name Spikerustserver does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join Spikerustserver?
In Rust, press F1 and run client.connect 64.52.227.82:28015; or use Launch Rust on this page to connect through Steam.