- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,892 ▼ 1420 this week
- Wiped
- 11d 11h ago · 29 Sep, 08:44 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,892 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,420 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 64.46.15.153:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 08:44 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 456 on averageUnranked565/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 441 on averageUnranked516/575
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 419 on averageUnranked528/600
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 406 on averageUnranked448/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 347 on averageUnranked377/450
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 321 on averageUnranked444/500
Briefing
quick answers, from the figures on this page01Where does LocalRust v1.0.0 sit in the rankings?
In the top 71% of all ranked servers, LocalRust v1.0.0 holds #16,892 for player hours over the last seven days.
02Current population on LocalRust v1.0.0: how busy is it?
LocalRust v1.0.0 was last seen 11 days 11 hours ago and is offline at this moment.
03What Rust version is LocalRust v1.0.0 on?
The Rust build on LocalRust v1.0.0 is network protocol 2633 and build 165217, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find LocalRust v1.0.0 physically?
There is no region published by LocalRust v1.0.0. Rust Server Now does not verify machine locations; it only shows where a server says it is. 64.46.15.153:28015 is its address.
05Current online status and reliability of LocalRust v1.0.0: what is the data?
Live status: LocalRust v1.0.0 is down; last seen 11 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 29 September 2026.
06How should you read the tags on LocalRust v1.0.0?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set LocalRust v1.0.0 publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does LocalRust v1.0.0 show up in Rust Server Now lists and filters?
LocalRust v1.0.0 appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08LocalRust v1.0.0 wipes on what schedule?
LocalRust v1.0.0 does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 11 days 11 hours have passed since its current world began.
09Map selection on LocalRust v1.0.0: what is it?
Procedural map: LocalRust v1.0.0 uses one generated by the game.
10The rules and settings of LocalRust v1.0.0: what are they?
The name LocalRust v1.0.0 does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join LocalRust v1.0.0?
Press F1 in Rust and enter client.connect 64.46.15.153:28015, or click Launch Rust here to open Rust via Steam and join.