Atlas - 2x Quad Development
- Players now
- 0/? 0% full
- 7-day average
- 0 peak –
- Rank
- #15,998 ▲ 899 this week
- Wiped
- 8d 18h ago · 1 Oct, 17:52 UTC
- Next wipe
- 26d 6h Thu 5 Nov, 19:00 UTC
- Team limit
- quad monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,998 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 899 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:52 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU, #638 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 64.40.8.251:28050
- Region
- EU
- Max players
- –
- Group limit
- quad
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 17:52 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166652,ts4,^o^z,modded| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp0 | Max players Slot count: 0. | |
ts4 | Group limit You can have at most 4 in a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. | |
modded | Modded Modded listing: plugins or settings make the difference. | |
| Region | EU | Europe In the server browser it appears under Europe. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 455 on averageUnranked704/700
- 2EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No BEU · quad · 2x · monthly · 135 on averageUnranked132/150
- 3EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyEU · quad · 2x · monthly · 109 on averageUnranked138/200
- 4WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes|EU · quad · 2x · monthly · 36 on averageUnranked55/200
- 5CZ/EU Project: Violation | BEGINNERS 2X | MAX QUAD | RB | NO BPEU · quad · 2x · monthly · 3 on averageUnranked2/50
- 6[EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|OfflinEU · quad · 2x · monthly · 2 on averageUnranked2/200
Briefing
quick answers, from the figures on this page01Where does Atlas - 2x Quad Development sit in the rankings?
In Europe, Atlas - 2x Quad Development is #2,481; globally, #15,998 on player hours over the last seven days, in the top 70% of ranked servers. Ranked against quad, it sits at #638.
02Current population on Atlas - 2x Quad Development: how busy is it?
0 is the current population on Atlas - 2x Quad Development. The average population for the last seven days is 0.
03Version of Rust on Atlas - 2x Quad Development: which one?
The Rust build on Atlas - 2x Quad Development is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of Atlas - 2x Quad Development: is it smooth?
Server fps over the last 48 hours: 30 average, 30 lowest. 171,552 entities at peak, counting buildings and deployables. Peak memory: 6,288 MB. Players feel lag when fps drops and entities climb.
05Where can you find Atlas - 2x Quad Development physically?
The location Atlas - 2x Quad Development lists is Europe, indicated by the EU tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 64.40.8.251:28050.
06Uptime and current status of Atlas - 2x Quad Development: what are they?
Atlas - 2x Quad Development reports online at this moment. About 4 days 4 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on Atlas - 2x Quad Development?
For the in-game browser, Atlas - 2x Quad Development declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): Slot count: 0; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; modded (Modded): Modded listing: plugins or settings make the difference; EU (Europe): In the server browser it appears under Europe. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Atlas - 2x Quad Development appear?
The Rust Server Now lists that carry Atlas - 2x Quad Development are: 2× Rust servers, ranked live, Best EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
09Atlas - 2x Quad Development wipes on what schedule?
Once a month, Atlas - 2x Quad Development wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 8 days 18 hours. Its tags advertise a monthly wipe schedule.
10On wipe day, what changes for Atlas - 2x Quad Development?
0 players on average marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.
11What map is running on Atlas - 2x Quad Development?
A procedural map of size 5,000 with seed 1337, generated by the game, is in use on Atlas - 2x Quad Development. You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: discord.gg/atlasrust.
12Which rules apply on Atlas - 2x Quad Development, and what settings?
Its name carries a 2x gather rate for Atlas - 2x Quad Development. A maximum of 4 players per group is set (quad). This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. It uses the term vanilla for itself: pure Facepunch Rust: rates, kits and rules unchanged. The VAC anti-cheat from Valve is on.
13What is the process to join Atlas - 2x Quad Development?
In Rust, press F1 and run client.connect 64.40.8.251:28050; or use Launch Rust on this page to connect through Steam. https://store.atlasrust.com/store/ is where its website lives.
