Atlas - 10x Development
- Players now
- 0/? 0% full
- 7-day average
- 0 peak 4
- Rank
- #4,924 ▲ 2892 this week
- Wiped
- 7d 21h ago · 2 Oct, 15:34 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 30 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#4,924 on player hours | 78 | |
| Uptime47 of the last 48 hours | 98 | |
| Performanceno direct query answered | – | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 2,892 places this week | 79 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 4.7 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 15:34 | 3 | running |
| 27 Sep | Sun 22:34 | 1 | 4.7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Billy Joe's Custom Map
- Size
- –
- Seed
- –
- Address
- 64.40.8.251:29020
- Region
- –
- Max players
- –
- Group limit
- 30 max
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 15:34 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,gmvanilla,cs167398,ts30,^o^z,modded| Game | gmvanilla | Game mode Survival in vanilla form. |
mp0 | Max players Capacity: 0. | |
ts30 | Group limit You can have at most 30 in a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. | |
modded | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 272 on averageUnranked604/600
- 2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 177 on averageUnranked110/200
- 3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 164 on averageUnranked130/150
- 4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 122 on averageUnranked277/350
- 5Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 72 on averageUnranked13/50
- 6[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on averageUnranked112/150
Briefing
quick answers, from the figures on this page01What is the rank position of Atlas - 10x Development?
In the top 22% of all ranked servers, Atlas - 10x Development holds #4,924 for player hours over the last seven days.
02How many players are on Atlas - 10x Development right now?
Atlas - 10x Development shows 0 players right now. Averaging 0 players over seven days, it peaked at 4. Between the last 48 hours, 14:00 UTC saw the highest average: 1 players.
03What Rust version is Atlas - 10x Development on?
The Rust build on Atlas - 10x Development is network protocol 2634 and build 167398, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Location of Atlas - 10x Development: where?
No region is published by Atlas - 10x Development. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 64.40.8.251:29020.
05Uptime and current status of Atlas - 10x Development: what are they?
Live status: Atlas - 10x Development is up. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Atlas - 10x Development?
The server browser reads these tags from Atlas - 10x Development: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): Capacity: 0; ts30 (Group limit): You can have at most 30 in a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply; modded (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Atlas - 10x Development show up in Rust Server Now lists and filters?
Atlas - 10x Development appears on the following Rust Server Now lists: Best 10x Rust servers and Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
08On what timetable does Atlas - 10x Development wipe?
Atlas - 10x Development does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 21 hours.
09What happens on wipe day for Atlas - 10x Development?
2 players on average marked the busiest point of its recent wipes. 25 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.
10Which rules apply on Atlas - 10x Development, and what settings?
Its name carries a 10x gather rate for Atlas - 10x Development. The group limit is 30 players. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
11To join Atlas - 10x Development, what must you do?
In Rust, press F1 and run client.connect 64.40.8.251:29020; or use Launch Rust on this page to connect through Steam.