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Onlinechecked 11m ago · scouted since 14 Sep 2026

Atlas - 10x Development

Modded NA 10x oxide
Join server
Evaluation 58 Bronze #16,009 on player hours
Players now
0/?
0% full
7-day average
0
peak –
Rank
#16,009
▲ 944 this week
Wiped
9d 18h
ago · 1 Oct, 17:46 UTC
Next wipe
4d 5h
Thu 15 Oct, 17:46 UTC
Team limit
20 max
weekly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime98Performance50Wipe hold–Momentum53
Populationno average yet –
Standing#16,009 on player hours 29
Uptime47 of the last 48 hours 98
Performance30 server fps on average 50
Wipe holdtoo few wipes seen –
Momentumup 944 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe
Thursday 15 October17:46 UTC · in 4d 5h

Its weekly schedule tag · low confidence

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 17:46 0 running

Performance

01020304012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Billy Joe's Custom Map
Size
4500
Seed
1337
Address
64.40.8.251:28020
Region
NA
Max players
–
Group limit
20 max
Wipe schedule
weekly
Last wipe
1 Oct 2026, 17:46 UTC
Hostname
–
First seen
14 Sep 2026

Server tags

what each tag it publishes means · mp0,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts20,^o^z,modded
GamegmrustGame mode Survival in the standard Rust format.
mp0Max players Slot count: 0.
ts20Group limit Teams cap at 20.
v2634Protocol Your game must run protocol 2634.
cs166652Build Build 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Wipe schedule^wWeekly A wipe every week.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.
moddedModded Modded category: plugins or changed settings apply.
RegionNANorth America In the server browser it appears under North America.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Atlas - 10x Development?

The seven-day player-hour rank for Atlas - 10x Development is #16,009, top 71% of all ranked servers and #1,569 in North America.

02What is the player count on Atlas - 10x Development?

0 is the current population on Atlas - 10x Development. 0 players is the seven-day average.

Server Info
03The Rust version for Atlas - 10x Development: what is it?

Version for Atlas - 10x Development: Rust network protocol 2634 and build 166652 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04How smooth is the performance on Atlas - 10x Development?

For the last 48 hours, average server fps was 30, with a minimum of 30. Entities peaked at 1,231, including buildings, deployables and all other world objects. Memory usage reached 3,853 MB at its highest. The lag players notice comes from low fps and rising entity counts.

05What is the host location for Atlas - 10x Development?

With a NA tag, Atlas - 10x Development places itself in North America. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 64.40.8.251:28020.

06How reliable is Atlas - 10x Development, and is it online?

Atlas - 10x Development reports online at this moment. Reported uptime puts the last restart at roughly 5 days 3 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. 14 September 2026 is when Rust Server Now first saw it.

Tags & Lists
07The tags on Atlas - 10x Development: what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Slot count: 0; ts20 (Group limit): Teams cap at 20; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^w (Weekly): A wipe every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply; modded (Modded): Modded category: plugins or changed settings apply; NA (North America): In the server browser it appears under North America: that is the tag set Atlas - 10x Development publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08On which Rust Server Now lists does Atlas - 10x Development appear?

Atlas - 10x Development appears on the following Rust Server Now lists: Best 10x Rust servers, Modded Rust servers and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Wipe Info
09On what timetable does Atlas - 10x Development wipe?

Its tag drives the prediction because too few of Atlas - 10x Development's wipes are recorded to confirm the schedule. Expect the next wipe on Thursday 15 October at 17:46 UTC. 9 days 18 hours have passed since its current world began. A weekly wipe schedule is published in its tags.

10On wipe day, what changes for Atlas - 10x Development?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

Rules & Settings
11Map selection on Atlas - 10x Development: what is it?

The map on Atlas - 10x Development is procedural, size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: Billy Joe's Custom Map.

12Which rules apply on Atlas - 10x Development, and what settings?

A 10x gather rate is what Atlas - 10x Development lists in its name. 20 players is the cap for a group. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

Join Info
13Joining Atlas - 10x Development: what are the steps?

In Rust, press F1 and run client.connect 64.40.8.251:28020; or use Launch Rust on this page to connect through Steam.