- Players now
- 0/20 0% full
- 7-day average
- 0 peak 6
- Rank
- #5,015 ▲ 1171 this week
- Wiped
- 8d 0h ago · 1 Oct, 23:09 UTC
- Next wipe
- 26d 19h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 20 on average | 2 | |
|---|---|---|
| Standing#5,015 on player hours | 78 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance59 server fps on average | 98 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,171 places this week | 62 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 23:09 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 64.40.8.245:34015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 23:09 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp20 | Max players Capacity: 20. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 12 on averageUnranked13/100
- 2MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on averageUnranked11/100
- 3・RUST KILL・XXX|KILL $ CASH|FARM|SHOPS|TP|HOME|KITS|PVPVEX10groups of 10+ · weekly · 6 on averageUnranked4/100
- 4PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on averageUnranked2/10
- 5[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 4 on averageUnranked1/100
- 6The Salt Mines (Official) Duo Trio Quad | 2x |NA · groups of 8+ · 2x · monthly · 1 on averageUnranked0/150
Briefing
quick answers, from the figures on this page01What is the rank position of Teddys Aimtrain Beta?
In the top 22% of all ranked servers, Teddys Aimtrain Beta holds #5,015 for player hours over the last seven days.
02How many players are on Teddys Aimtrain Beta right now?
The current population on Teddys Aimtrain Beta is 0, against 20 slots. The seven-day average is 0 players, with a peak of 6. Between the last 48 hours, 21:00 UTC saw the highest average: 3 players.
03What Rust version is Teddys Aimtrain Beta on?
Version for Teddys Aimtrain Beta: Rust network protocol 2634 and build 167231 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Teddys Aimtrain Beta: is it smooth?
For the last 48 hours, average server fps was 59, with a minimum of 17. 13,821 entities at peak, counting buildings and deployables. Peak memory: 1,621 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Teddys Aimtrain Beta physically?
For Teddys Aimtrain Beta, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 64.40.8.245:34015.
06Uptime and current status of Teddys Aimtrain Beta: what are they?
Teddys Aimtrain Beta reports online at this moment. The last restart happened around 20 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on Teddys Aimtrain Beta?
For the in-game browser, Teddys Aimtrain Beta declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): This server runs build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Teddys Aimtrain Beta show up in Rust Server Now lists and filters?
These Rust Server Now lists include Teddys Aimtrain Beta: Modded Rust servers and Combat training servers by live count. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does Teddys Aimtrain Beta wipe?
Teddys Aimtrain Beta takes a single wipe each month, the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 8 days have passed since its current world began.
10What happens on wipe day for Teddys Aimtrain Beta?
The average busiest point of its recent wipes was 2 players. 2 hours after the latest wipe, the crowd peaked.
11What map is running on Teddys Aimtrain Beta?
For Teddys Aimtrain Beta, the map is procedural at size 4,000 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.
12The rules and settings of Teddys Aimtrain Beta: what are they?
You will not find a gather rate in the name Teddys Aimtrain Beta. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
13Joining Teddys Aimtrain Beta: what are the steps?
In Rust, press F1 and run client.connect 64.40.8.245:34015; or use Launch Rust on this page to connect through Steam.
