Rust Server Now
68,845 playing Find a server
Offlinechecked 11d ago · scouted since 13 Sep 2026

Rust Dev

Modded carbon
Join server
Evaluation 38 Bronze #16,955 on player hours
Players now
0/40
0% full
7-day average
0
peak –
Rank
#16,955
▼ 1462 this week
Wiped
15d 3h
ago · 25 Sep, 04:56 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold–Momentum46
Populationno average yet –
Standing#16,955 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,462 places this week 46

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
25 Sep Fri 04:56 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Rust Dev
Map
Procedural Map
Size
3000
Seed
1337
Open on RustMaps
Address
64.40.8.121:28215
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
25 Sep 2026, 04:56 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp40Max players Slot count: 40.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Your game must run protocol 2633.
cs165217Build Build 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of Rust Dev among Rust servers: what is it?

The rank for Rust Dev is #16,955 on seven-day player hours, in the top 71% of ranked servers.

02Current population on Rust Dev: how busy is it?

Rust Dev was last seen 11 days 19 hours ago and is offline at this moment.

About Server
03The Rust version for Rust Dev: what is it?

Rust network protocol 2633 and build 165217 on Linux is what Rust Dev runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find Rust Dev physically?

For Rust Dev, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 64.40.8.121:28215.

05Uptime and current status of Rust Dev: what are they?

Right now Rust Dev shows as offline; last seen 11 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 13 September 2026.

Tags & Lists
06What is the meaning of each tag on Rust Dev?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon: that is the tag set Rust Dev publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does Rust Dev appear?

Rust Dev appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe Schedule
08Rust Dev wipes on what schedule?

The record for Rust Dev holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 15 days 3 hours have passed since its current world began.

09On wipe day, what changes for Rust Dev?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

Server Rules
10What map is running on Rust Dev?

A procedural map of size 3,000 with seed 1337, generated by the game, is in use on Rust Dev. Size and seed together determine the map, which can be viewed on RustMaps from this page.

11The rules and settings of Rust Dev: what are they?

You will not find a gather rate in the name Rust Dev. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. The VAC anti-cheat from Valve is on.

How to join
12To join Rust Dev, what must you do?

In Rust, press F1 and run client.connect 64.40.8.121:28215; or use Launch Rust on this page to connect through Steam.