- Players now
- 0/4 0% full
- 7-day average
- 0 peak 1
- Rank
- #10,169 top 45%
- Wiped
- 2d 18h ago · 7 Oct, 13:34 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 4 on average | 4 | |
|---|---|---|
| Standing#10,169 on player hours | 55 | |
| Uptime14 of the last 48 hours | 29 | |
| Performance108 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 7 Oct | Wed 13:34 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 62.68.179.241:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 13:34 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp4 | Max players The server holds 4. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build Build 167058. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked437/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked171/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked302/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked312/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked270/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked230/275
Briefing
quick answers, from the figures on this page01What is the rank position of SADLADS TESTING GROUND?
In the top 45% of all ranked servers, SADLADS TESTING GROUND holds #10,169 for player hours over the last seven days.
02How many players are on SADLADS TESTING GROUND right now?
Offline: SADLADS TESTING GROUND last responded 34 hours ago. Averaging 0 players over seven days, it peaked at 1.
03Version of Rust on SADLADS TESTING GROUND: which one?
Rust network protocol 2634 and build 167058 on Linux is what SADLADS TESTING GROUND runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on SADLADS TESTING GROUND good?
Server fps over the last 48 hours: 108 average, 94 lowest. Entities reached 91,941 - buildings, deployables and the rest. Peak memory: 2,423 MB. Low fps plus a growing entity count equals lag for players.
05Location of SADLADS TESTING GROUND: where?
For SADLADS TESTING GROUND, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 62.68.179.241:28015 is its address.
06Uptime and current status of SADLADS TESTING GROUND: what are they?
Currently offline: SADLADS TESTING GROUND; last seen 34 hours ago. About 32 hours ago was its last restart, based on reported uptime. It was up 20% of the time over the last 7 full days: 34 of 168 hours. 18 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on SADLADS TESTING GROUND?
For the in-game browser, SADLADS TESTING GROUND declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): The server holds 4; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Build 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does SADLADS TESTING GROUND appear?
The Rust Server Now lists that carry SADLADS TESTING GROUND are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
09SADLADS TESTING GROUND wipes on what schedule?
Too few wipes are recorded for SADLADS TESTING GROUND to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 2 days 18 hours old.
10What happens on wipe day for SADLADS TESTING GROUND?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
11What map is running on SADLADS TESTING GROUND?
For SADLADS TESTING GROUND, the map is procedural at size 4,000 with seed 1234, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on SADLADS TESTING GROUND, and what settings?
You will not find a gather rate in the name SADLADS TESTING GROUND. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.
13To join SADLADS TESTING GROUND, what must you do?
In Rust, press F1 and run client.connect 62.68.179.241:28015; or use Launch Rust on this page to connect through Steam.
