- Players now
- 0/4 0% full
- 7-day average
- 0 peak 1
- Rank
- #10,682 top 47%
- Wiped
- 2d 23h ago · 7 Oct, 13:34 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 4 on average | 3 | |
|---|---|---|
| Standing#10,682 on player hours | 53 | |
| Uptime38 of the last 48 hours | 79 | |
| Performance118 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 62.68.167.189:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 13:34 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp4 | Max players Slot count: 4. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked591/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked560/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked573/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked210/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked372/420
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked413/450
Briefing
quick answers, from the figures on this page01Ranking of SADLADS TESTING GROUND among Rust servers: what is it?
In the top 47% of all ranked servers, SADLADS TESTING GROUND holds #10,682 for player hours over the last seven days.
02How many players are on SADLADS TESTING GROUND right now?
The current population on SADLADS TESTING GROUND is 0, against 4 slots. Its seven-day average is 0 players; the peak is 1. The 48-hour peak time is 10:00 UTC, when it averaged 1 players.
03What Rust version is SADLADS TESTING GROUND on?
The Rust build on SADLADS TESTING GROUND is network protocol 2634 and build 167398, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of SADLADS TESTING GROUND: is it smooth?
Average server fps for the last 48 hours was 118; the lowest was 100. 91,866 entities at peak, counting buildings and deployables. Memory usage reached 2,648 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find SADLADS TESTING GROUND physically?
For SADLADS TESTING GROUND, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 62.68.167.189:28015.
06Current online status and reliability of SADLADS TESTING GROUND: what is the data?
Live status: SADLADS TESTING GROUND is up. About 24 hours ago was its last restart, based on reported uptime. 100% uptime over the last 1 full day: 24 of 24 hours online. Its first appearance in Rust Server Now data was on 8 October 2026.
07The tags on SADLADS TESTING GROUND: what do they mean?
The server browser reads these tags from SADLADS TESTING GROUND: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does SADLADS TESTING GROUND appear?
SADLADS TESTING GROUND appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
09On what timetable does SADLADS TESTING GROUND wipe?
The record for SADLADS TESTING GROUND holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 2 days 23 hours old.
10Map selection on SADLADS TESTING GROUND: what is it?
A procedural map of size 4,000 with seed 1234, generated by the game, is in use on SADLADS TESTING GROUND. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of SADLADS TESTING GROUND: what are they?
The name SADLADS TESTING GROUND does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.
12Joining SADLADS TESTING GROUND: what are the steps?
To connect, open Rust, press F1, and enter client.connect 62.68.167.189:28015. You can also click Launch Rust here to open the game via Steam and join.
