- Players now
- 0/20 0% full
- 7-day average
- 0 peak –
- Rank
- #15,948 top 70%
- Wiped
- 5d 5h ago · 4 Oct, 15:08 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 20 on average | 0 | |
|---|---|---|
| Standing#15,948 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 62.45.100.181:28015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 15:08 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp20 | Max players The server holds 20. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 160 on averageUnranked114/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 138 on averageUnranked90/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 132 on averageUnranked66/300
- 4ShockRust | Blue | NoLimitno group limit · 130 on averageUnranked265/400
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked189/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked17/750
Briefing
quick answers, from the figures on this page01Where does Living World checkpoint sit in the rankings?
The rank for Living World checkpoint is #15,948 on seven-day player hours, in the top 70% of ranked servers.
02Current population on Living World checkpoint: how busy is it?
Offline: Living World checkpoint last responded 4 days 22 hours ago. The average population for the last seven days is 0.
03Version of Rust on Living World checkpoint: which one?
Rust network protocol 2634 and build 166652 on Windows is what Living World checkpoint runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Living World checkpoint: where?
There is no region published by Living World checkpoint. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 62.45.100.181:28015.
05Current online status and reliability of Living World checkpoint: what is the data?
Currently offline: Living World checkpoint; last seen 4 days 22 hours ago. 0 of 96 hours up in the last 4 full days; that is 0%. Its first appearance in Rust Server Now data was on 4 October 2026.
06What is the meaning of each tag on Living World checkpoint?
The server browser reads these tags from Living World checkpoint: gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): The server holds 20; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Living World checkpoint show up in Rust Server Now lists and filters?
Living World checkpoint appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does Living World checkpoint wipe?
The record for Living World checkpoint holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 5 days 5 hours old.
09The map for Living World checkpoint: which one?
A procedural map, generated by the game, is in use on Living World checkpoint.
10Which rules apply on Living World checkpoint, and what settings?
The name Living World checkpoint does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. Valve's VAC anti-cheat is active.
11To join Living World checkpoint, what must you do?
Press F1 in Rust and enter client.connect 62.45.100.181:28015, or click Launch Rust here to open Rust via Steam and join.