- Players now
- 0/? 0% full
- 7-day average
- 0 peak –
- Rank
- #15,871 ▼ 34 this week
- Wiped
- 15d 22h ago · 24 Sep, 18:07 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,871 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 34 places this week | 50 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 62.210.198.82:38115
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 24 Sep 2026, 18:07 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp0 | Max players The server holds 0. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 459 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 448 on averageUnranked572/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 425 on averageUnranked611/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 413 on averageUnranked293/300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 355 on averageUnranked449/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 323 on averageUnranked435/475
Briefing
quick answers, from the figures on this page01What is the rank position of MAP_PREGEN_DO_NOT_JOIN?
In the top 71% of all ranked servers, MAP_PREGEN_DO_NOT_JOIN holds #15,871 for player hours over the last seven days.
02How many players are on MAP_PREGEN_DO_NOT_JOIN right now?
MAP_PREGEN_DO_NOT_JOIN was last seen 15 days 22 hours ago and is offline at this moment.
03The Rust version for MAP_PREGEN_DO_NOT_JOIN: what is it?
Version for MAP_PREGEN_DO_NOT_JOIN: Rust network protocol 2633 and build 165217 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Where can you find MAP_PREGEN_DO_NOT_JOIN physically?
For MAP_PREGEN_DO_NOT_JOIN, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 62.210.198.82:38115.
05How reliable is MAP_PREGEN_DO_NOT_JOIN, and is it online?
Right now MAP_PREGEN_DO_NOT_JOIN shows as offline; last seen 15 days 22 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 24 September 2026.
06What is the meaning of each tag on MAP_PREGEN_DO_NOT_JOIN?
gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): The server holds 0; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set MAP_PREGEN_DO_NOT_JOIN publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does MAP_PREGEN_DO_NOT_JOIN show up in Rust Server Now lists and filters?
These Rust Server Now lists include MAP_PREGEN_DO_NOT_JOIN: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08MAP_PREGEN_DO_NOT_JOIN wipes on what schedule?
MAP_PREGEN_DO_NOT_JOIN does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 15 days 22 hours.
09The map for MAP_PREGEN_DO_NOT_JOIN: which one?
A procedural map, generated by the game, is in use on MAP_PREGEN_DO_NOT_JOIN.
10Which rules apply on MAP_PREGEN_DO_NOT_JOIN, and what settings?
You will not find a gather rate in the name MAP_PREGEN_DO_NOT_JOIN. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11What is the process to join MAP_PREGEN_DO_NOT_JOIN?
In Rust, press F1 and run client.connect 62.210.198.82:38115; or use Launch Rust on this page to connect through Steam.