- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #15,413 not ranked yet
- Wiped
- 32d 12h ago · 8 Sep, 16:31 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,413 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 62.198.47.194:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Sep 2026, 16:31 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs163407,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163407 | Build This server runs build 163407. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 450 on averageUnranked249/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 434 on averageUnranked170/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 407 on averageUnranked182/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 392 on averageUnranked458/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 339 on averageUnranked138/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on averageUnranked146/200
Briefing
quick answers, from the figures on this page01What is the rank position of David's Solo Rust?
The rank for David's Solo Rust is #15,413 on seven-day player hours, in the top – of ranked servers.
02How many players are on David's Solo Rust right now?
David's Solo Rust was last seen 22 days 21 hours ago and is offline at this moment.
03What Rust version is David's Solo Rust on?
The Rust build on David's Solo Rust is network protocol 2633 and build 163407, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of David's Solo Rust: where?
For David's Solo Rust, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 62.198.47.194:28015.
05Uptime and current status of David's Solo Rust: what are they?
Right now David's Solo Rust shows as offline; last seen 22 days 21 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 18 September 2026.
06The tags on David's Solo Rust: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs163407 (Build): This server runs build 163407; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set David's Solo Rust publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does David's Solo Rust appear?
These Rust Server Now lists include David's Solo Rust: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08David's Solo Rust wipes on what schedule?
David's Solo Rust does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 32 days 12 hours.
09What map is running on David's Solo Rust?
A procedural map, generated by the game, is in use on David's Solo Rust.
10Which rules apply on David's Solo Rust, and what settings?
You will not find a gather rate in the name David's Solo Rust. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11What is the process to join David's Solo Rust?
In Rust, press F1 and run client.connect 62.198.47.194:28015; or use Launch Rust on this page to connect through Steam.