- Players now
- 1/1 100% full
- 7-day average
- 1 peak 1
- Rank
- #11,402 top 50%
- Wiped
- 23h ago · 9 Oct, 12:19 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 1 on average | 100 | |
|---|---|---|
| Standing#11,402 on player hours | 50 | |
| Uptime3 of the last 48 hours | 6 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 62.118.66.30:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 12:19 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Slot count: 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked583/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked543/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked524/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked244/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked358/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked416/450
Briefing
quick answers, from the figures on this page01What is the rank position of ServerName?
The rank for ServerName is #11,402 on seven-day player hours, in the top 50% of ranked servers.
02What is the player count on ServerName?
Right now ServerName is not online; its last appearance was 21 hours ago. Averaging 1 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.
03Version of Rust on ServerName: which one?
The Rust build on ServerName is network protocol 2634 and build 167398, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find ServerName physically?
For ServerName, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 62.118.66.30:28015 is its address.
05Uptime and current status of ServerName: what are they?
Live status: ServerName is down; last seen 21 hours ago. Its first appearance in Rust Server Now data was on 9 October 2026.
06What is the meaning of each tag on ServerName?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set ServerName publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does ServerName show up in Rust Server Now lists and filters?
ServerName appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08ServerName wipes on what schedule?
ServerName does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 23 hours have passed since its current world began.
09What map is running on ServerName?
Procedural map: ServerName uses one generated by the game.
10The rules and settings of ServerName: what are they?
The name ServerName does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11To join ServerName, what must you do?
To connect, open Rust, press F1, and enter client.connect 62.118.66.30:28015. You can also click Launch Rust here to open the game via Steam and join.