- Players now
- 1/1 100% full
- 7-day average
- 1 peak 1
- Rank
- #10,207 top 45%
- Wiped
- 6d 9h ago · 4 Oct, 13:10 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 1 on average | 98 | |
|---|---|---|
| Standing#10,207 on player hours | 55 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 62.118.66.14:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 13:10 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 455 on averageUnranked492/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 440 on averageUnranked435/500
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 417 on averageUnranked394/475
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 404 on averageUnranked451/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 345 on averageUnranked269/370
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 321 on averageUnranked373/500
Briefing
quick answers, from the figures on this page01Where does ServerName sit in the rankings?
In the top 45% of all ranked servers, ServerName holds #10,207 for player hours over the last seven days.
02What is the player count on ServerName?
Offline: ServerName last responded 6 days 5 hours ago. The seven-day average is 1 players, with a peak of 1.
03The Rust version for ServerName: what is it?
Rust network protocol 2634 and build 166652 on Windows is what ServerName runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find ServerName physically?
There is no region published by ServerName. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 62.118.66.14:28015.
05How reliable is ServerName, and is it online?
Right now ServerName shows as offline; last seen 6 days 5 hours ago. It was up 0% of the time over the last 5 full days: 0 of 120 hours. Its first appearance in Rust Server Now data was on 4 October 2026.
06The tags on ServerName: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): The server holds 1; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set ServerName publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does ServerName appear?
The Rust Server Now lists that carry ServerName are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08ServerName wipes on what schedule?
The record for ServerName holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 6 days 9 hours old.
09The map for ServerName: which one?
A procedural map, generated by the game, is in use on ServerName.
10The rules and settings of ServerName: what are they?
No gather rate appears in the name ServerName. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join ServerName?
In Rust, press F1 and run client.connect 62.118.66.14:28015; or use Launch Rust on this page to connect through Steam.