- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #12,900 not ranked yet
- Wiped
- 25d 22h ago · 14 Sep, 08:25 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#12,900 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 61.239.238.181:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 14 Sep 2026, 08:25 UTC
- Hostname
- –
- First seen
- 14 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 469 on averageUnranked334/350
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 467 on averageUnranked214/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 448 on averageUnranked202/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked358/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 374 on averageUnranked215/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 332 on averageUnranked185/225
Briefing
quick answers, from the figures on this page01What is the rank position of Local_Offline_Server?
In the top – of all ranked servers, Local_Offline_Server holds #12,900 for player hours over the last seven days.
02How many players are on Local_Offline_Server right now?
Right now Local_Offline_Server is not online; its last appearance was 25 days 18 hours ago.
03What Rust version is Local_Offline_Server on?
The Rust build on Local_Offline_Server is network protocol 2633 and build 163794, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Local_Offline_Server physically?
No region is published by Local_Offline_Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 61.239.238.181:28015.
05Current online status and reliability of Local_Offline_Server: what is the data?
Currently offline: Local_Offline_Server; last seen 25 days 18 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 14 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on Local_Offline_Server?
For the in-game browser, Local_Offline_Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): The server holds 1; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Local_Offline_Server show up in Rust Server Now lists and filters?
Local_Offline_Server appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Local_Offline_Server wipe?
Local_Offline_Server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 25 days 22 hours have passed since its current world began.
09The map for Local_Offline_Server: which one?
Procedural map: Local_Offline_Server uses one generated by the game.
10The rules and settings of Local_Offline_Server: what are they?
No gather rate appears in the name Local_Offline_Server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
11To join Local_Offline_Server, what must you do?
Press F1 in Rust and enter client.connect 61.239.238.181:28015, or click Launch Rust here to open Rust via Steam and join.