- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #7,895 ▼ 1558 this week
- Wiped
- 8d 6h ago · 1 Oct, 19:57 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 4 | |
|---|---|---|
| Standing#7,895 on player hours | 65 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 1,558 places this week | 40 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
5 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:57 | 1 | running |
| 24 Sep | Thu 19:04 | 1 | 7 days |
| 19 Sep | Sat 22:54 | 1 | 4.8 days |
| 15 Sep | Tue 12:22 | 1 | 4.4 days |
| 3 Sep FW | Thu 20:19 | 1 before | 11.7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 60.111.53.135:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:57 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166569,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166569 | Build This server runs build 166569. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked240/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked169/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked213/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked470/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked130/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked173/250
Briefing
quick answers, from the figures on this page01Where does c1tas sit in the rankings?
The rank for c1tas is #7,895 on seven-day player hours, in the top 35% of ranked servers.
02How many players are on c1tas right now?
Right now c1tas is not online; its last appearance was 2 days 13 hours ago. Its seven-day average is 0 players; the peak is 1.
03The Rust version for c1tas: what is it?
Version for c1tas: Rust network protocol 2634 and build 166569 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of c1tas: where?
No region is published by c1tas. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 60.111.53.135:28015 is its address.
05Uptime and current status of c1tas: what are they?
Live status: c1tas is down; last seen 2 days 13 hours ago. Over the last 7 full days, 38 of 168 hours were online, or 23%. 13 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on c1tas?
The server browser reads these tags from c1tas: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166569 (Build): This server runs build 166569; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does c1tas appear?
c1tas appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08c1tas wipes on what schedule?
No next wipe can be predicted: c1tas wipes at irregular times. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 6 hours have passed since its current world began.
09What does c1tas look like on wipe day?
1 players on average marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 3.
10The map for c1tas: which one?
A procedural map, generated by the game, is in use on c1tas.
11The rules and settings of c1tas: what are they?
You will not find a gather rate in the name c1tas. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
12What is the process to join c1tas?
In Rust, press F1 and run client.connect 60.111.53.135:28015; or use Launch Rust on this page to connect through Steam.