- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #14,497 ▼ 2814 this week
- Wiped
- 10d 15h ago · 29 Sep, 16:46 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,497 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,814 places this week | 40 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 58.10.250.84:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 16:46 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked432/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked264/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked271/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked322/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked255/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked226/275
Briefing
quick answers, from the figures on this page01Where does Test Server sit in the rankings?
In the top 61% of all ranked servers, Test Server holds #14,497 for player hours over the last seven days.
02Current population on Test Server: how busy is it?
Offline: Test Server last responded 10 days 15 hours ago.
03Version of Rust on Test Server: which one?
Rust network protocol 2633 and build 165217 on Windows is what Test Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Test Server physically?
For Test Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 58.10.250.84:28015.
05Uptime and current status of Test Server: what are they?
Currently offline: Test Server; last seen 10 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 29 September 2026.
06How should you read the tags on Test Server?
The server browser reads these tags from Test Server: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Test Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Test Server are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Test Server wipes on what schedule?
The record for Test Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 10 days 15 hours have passed since its current world began.
09Map selection on Test Server: what is it?
Procedural map: Test Server uses one generated by the game.
10Which rules apply on Test Server, and what settings?
You will not find a gather rate in the name Test Server. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join Test Server?
In Rust, press F1 and run client.connect 58.10.250.84:28015; or use Launch Rust on this page to connect through Steam.