- Players now
- 0/5000 0% full
- 7-day average
- 0 peak 3
- Rank
- #5,376 ▲ 8661 this week
- Wiped
- 64d 15h ago · 6 Aug, 17:59 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5,000 on average | 0 | |
|---|---|---|
| Standing#5,376 on player hours | 76 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance46 server fps on average | 76 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 8,661 places this week | 100 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 3.9 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 7 Oct | Wed 06:08 | 2 | running |
| 3 Oct | Sat 08:43 | 1 | 3.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 57.129.141.226:28015
- Region
- –
- Max players
- 5000
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Aug 2026, 17:59 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp5000,ptrak,$r?,v2634,gmvanilla,cs167058,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp5000 | Max players The server holds 5,000. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167058 | Build Build 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked566/550
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 461 on averageUnranked368/325
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 440 on averageUnranked417/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked253/325
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 370 on averageUnranked340/340
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 329 on averageUnranked324/350
Briefing
quick answers, from the figures on this page01Ranking of Server among Rust servers: what is it?
In the top 24% of all ranked servers, Server holds #5,376 for player hours over the last seven days.
02What is the player count on Server?
Right now, 0 players occupy the 5,000 slots on Server. Averaging 0 players over seven days, it peaked at 3. Its busiest point in the last 48 hours was 08:00 UTC, averaging 2 players.
03Version of Rust on Server: which one?
The Rust build on Server is network protocol 2634 and build 167058, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Server good?
Average server fps for the last 48 hours was 46; the lowest was 28. 352,209 entities at peak, counting buildings and deployables. Peak memory: 7,539 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for Server?
No region is published by Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 57.129.141.226:28015.
06How reliable is Server, and is it online?
Live status: Server is up. Reported uptime puts the last restart at roughly 2 days 20 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on Server?
For the in-game browser, Server declares the following tags: gmvanilla (Game mode): The mode is vanilla survival; mp5000 (Max players): The server holds 5,000; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include Server: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09Server wipes on what schedule?
Server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 64 days 15 hours old.
10What happens on wipe day for Server?
The average busiest point of its recent wipes was 2 players. The latest wipe saw its peak 26 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.
11The map for Server: which one?
The map on Server is procedural, size 5,000 with seed 331143034, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: Custom Map.
12The rules and settings of Server: what are they?
The name Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
13To join Server, what must you do?
In Rust, press F1 and run client.connect 57.129.141.226:28015; or use Launch Rust on this page to connect through Steam.
