- Players now
- 0/13 0% full
- 7-day average
- 0 peak 2
- Rank
- #5,326 ▲ 746 this week
- World resets
- 7× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 13 on average | 2 | |
|---|---|---|
| Standing#5,326 on player hours | 77 | |
| Uptime46 of the last 48 hours | 96 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 746 places this week | 57 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Reset record
20 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 13:50 | 0 before | – |
| 4 Oct | Sun 13:22 | 0 before | – |
| 4 Oct | Sun 11:14 | 0 before | – |
| 3 Oct | Sat 20:38 | 0 before | – |
| 3 Oct | Sat 16:47 | 0 before | – |
| 3 Oct | Sat 16:38 | 0 before | – |
| 3 Oct | Sat 16:04 | 1 before | – |
| 2 Oct | Fri 16:55 | 0 before | – |
| 1 Oct | Thu 18:37 | 1 before | – |
| 1 Oct | Thu 18:28 | 1 before | – |
| 1 Oct | Thu 18:14 | 0 before | – |
| 1 Oct FW | Thu 18:10 | 0 before | – |
| 30 Sep | Wed 14:23 | 0 before | – |
| 28 Sep | Mon 14:29 | 2 | 2 days |
| 26 Sep | Sat 17:10 | 0 before | – |
| 26 Sep | Sat 16:22 | 2 | 1.9 days |
| 21 Sep | Mon 17:38 | 2 before | – |
| 21 Sep | Mon 17:16 | 2 before | – |
| 21 Sep | Mon 16:08 | 2 before | – |
| 21 Sep | Mon 15:42 | 1 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 57.128.211.135:27222
- Region
- –
- Max players
- 13
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp13,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp13 | Max players Slot count: 13. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked56/100
- 2La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 3RustServer_11418groups of 8+ · 2 on averageUnranked1/50
- 4My Untitled Rust Servergroups of 8+ · 2 on averageUnranked4/50
- 5Gridicated 1 Grid Servergroups of 8+ · 2 on averageUnranked0/50
- 6QbanSMPgroups of 8+ · 2 on averageUnranked0/40
Briefing
quick answers, from the figures on this page01What is the rank position of Martin RUST Zone?
The rank for Martin RUST Zone is #5,326 on seven-day player hours, in the top 23% of ranked servers.
02How many players are on Martin RUST Zone right now?
0 of 13 slots are filled on Martin RUST Zone at this moment. Its seven-day average is 0 players; the peak is 2. Between the last 48 hours, 19:00 UTC saw the highest average: 2 players.
03Version of Rust on Martin RUST Zone: which one?
The Rust build on Martin RUST Zone is network protocol 2634 and build 166494, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Location of Martin RUST Zone: where?
No region is published by Martin RUST Zone. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 57.128.211.135:27222.
05How reliable is Martin RUST Zone, and is it online?
Right now Martin RUST Zone shows as online. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
06How should you read the tags on Martin RUST Zone?
The server browser reads these tags from Martin RUST Zone: gmrust (Game mode): Survival in the standard Rust format; mp13 (Max players): Slot count: 13; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Martin RUST Zone show up in Rust Server Now lists and filters?
Martin RUST Zone appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Martin RUST Zone wipes on what schedule?
Every few hours Martin RUST Zone starts a new world, which leaves no wipe schedule to track and no reset that qualifies as a wipe.
09Map selection on Martin RUST Zone: what is it?
A procedural map, generated by the game, is in use on Martin RUST Zone.
10Which rules apply on Martin RUST Zone, and what settings?
No gather rate appears in the name Martin RUST Zone. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
11Joining Martin RUST Zone: what are the steps?
Press F1 in Rust and enter client.connect 57.128.211.135:27222, or click Launch Rust here to open Rust via Steam and join.