- Players now
- 0/? 0% full
- 7-day average
- 0 peak –
- Rank
- #15,990 ▲ 963 this week
- Wiped
- 14d 0h ago · 27 Sep, 01:54 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,990 on player hours | 29 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance20 server fps on average | 33 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 963 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 26 Sep | Sat 20:50 | 0 | running |
| 25 Sep | Fri 23:26 | 0 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 54.39.102.131:21015
- Region
- NA
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 27 Sep 2026, 01:54 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2633,NA,gmrust,cs165217,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp0 | Max players The server holds 0. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 57 on averageUnranked73/175
- 2Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 29 on averageUnranked28/100
- 3[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on averageUnranked52/60
- 4[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on averageUnranked38/100
- 5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 24 on averageUnranked26/90
- 6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 17 on averageUnranked36/150
Briefing
quick answers, from the figures on this page01Where does US Testing Server sit in the rankings?
The seven-day player-hour rank for US Testing Server is #15,990, top 71% of all ranked servers and #1,564 in North America.
02Current population on US Testing Server: how busy is it?
0 is the current population on US Testing Server. The average population for the last seven days is 0.
03The Rust version for US Testing Server: what is it?
Version for US Testing Server: Rust network protocol 2633 and build 165217 on Windows. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on US Testing Server?
Server fps over the last 48 hours: 20 average, 20 lowest. Entities reached 2,987 - buildings, deployables and the rest. Memory usage reached 968 MB at its highest. Players feel lag when fps drops and entities climb.
05What is the host location for US Testing Server?
The location US Testing Server lists is North America, indicated by the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 54.39.102.131:21015.
06Current online status and reliability of US Testing Server: what is the data?
US Testing Server reports online at this moment. The last restart happened around 13 days 17 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 25 September 2026.
07How should you read the tags on US Testing Server?
The server browser reads these tags from US Testing Server: gmrust (Game mode): Standard Rust survival is the game mode; mp0 (Max players): The server holds 0; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): In the server browser it appears under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does US Testing Server appear?
US Testing Server appears on the following Rust Server Now lists: Modded Rust servers and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
09On what timetable does US Testing Server wipe?
The record for US Testing Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 14 days.
10What does US Testing Server look like on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
11What map is running on US Testing Server?
A procedural map of size 1,024 with seed 1337, generated by the game, is in use on US Testing Server. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: CraggyIsland.
12The rules and settings of US Testing Server: what are they?
The name US Testing Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
13What is the process to join US Testing Server?
In Rust, press F1 and run client.connect 54.39.102.131:21015; or use Launch Rust on this page to connect through Steam.
