Rust Server Now
105,380 playing Find a server
Onlinechecked 9m ago · scouted since 13 Sep 2026

Rust @ ServerProject.net

Modded oxide
Join server Website
Evaluation 56 Bronze #16,000 on player hours
Players now
0/30
0% full
7-day average
0
peak –
Rank
#16,000
▲ 897 this week
Wiped
27d 0h
ago · 13 Sep, 12:44 UTC
Next wipe
–
not predictable yet
Team limit
quad
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance100Wipe hold–Momentum53
Population0 of 30 on average 0
Standing#16,000 on player hours 30
Uptime47 of the last 48 hours 98
Performance60 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 897 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers, #639 of the quad servers. Ranked on player hours over the last seven days.

Intel

Map of Rust @ ServerProject.net
Map
Procedural Map
Size
3000
Seed
11124
Open on RustMaps
Address
51.83.172.143:29004
Region
–
Max players
30
Group limit
quad
Wipe schedule
–
Last wipe
13 Sep 2026, 12:44 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp30,ptrak,$r?,v2633,gmrust,cs163794,ts4,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp30Max players Capacity: 30.
ts4Group limit 4 is the team cap.
v2633Protocol Game protocol 2633 - same version required to connect.
cs163794Build Game build: 163794.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 19 on average
    Unranked
    18/100
  2. 2Unranked
    9/100
  3. 3
    LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 6 on average
    Unranked
    5/100
  4. 4Unranked
    3/200
  5. 5Unranked
    6/100
  6. 6Unranked
    12/80

Briefing

quick answers, from the figures on this page
Current Players
01Where does Rust @ ServerProject.net sit in the rankings?

In the top 70% of all ranked servers, Rust @ ServerProject.net holds #16,000 for player hours over the last seven days. The quad group places it at #639.

02How many players are on Rust @ ServerProject.net right now?

The current population on Rust @ ServerProject.net is 0, against 30 slots. The average population for the last seven days is 0.

About Server
03The Rust version for Rust @ ServerProject.net: what is it?

Rust network protocol 2633 and build 163794 on Linux is what Rust @ ServerProject.net runs. Joining requires your game to be on the same protocol; Steam handles the update.

04How smooth is the performance on Rust @ ServerProject.net?

Server fps over the last 48 hours: 60 average, 60 lowest. Entities reached 50,152 - buildings, deployables and the rest. The maximum memory used was 1,784 MB. The lag players notice comes from low fps and rising entity counts.

05Where can you find Rust @ ServerProject.net physically?

No region is published by Rust @ ServerProject.net. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 51.83.172.143:29004.

06How reliable is Rust @ ServerProject.net, and is it online?

Live status: Rust @ ServerProject.net is up. Reported uptime puts the last restart at roughly 7 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.

Lists & Tags
07How should you read the tags on Rust @ ServerProject.net?

The server browser reads these tags from Rust @ ServerProject.net: gmrust (Game mode): Standard Rust survival is the game mode; mp30 (Max players): Capacity: 30; ts4 (Group limit): 4 is the team cap; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does Rust @ ServerProject.net show up in Rust Server Now lists and filters?

Rust @ ServerProject.net appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Wipe Schedule
09Rust @ ServerProject.net wipes on what schedule?

Too few wipes are recorded for Rust @ ServerProject.net to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 27 days.

Rules & Settings
10The map for Rust @ ServerProject.net: which one?

The map on Rust @ ServerProject.net is procedural, size 3,000 with seed 11124, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11The rules and settings of Rust @ ServerProject.net: what are they?

You will not find a gather rate in the name Rust @ ServerProject.net. A maximum of 4 players per group is set (quad). This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.

Join Info
12What is the process to join Rust @ ServerProject.net?

To connect, open Rust, press F1, and enter client.connect 51.83.172.143:29004. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://ServerProject.net/en.