- Players now
- 0/12 0% full
- 7-day average
- 0 peak –
- Rank
- #15,997 ▼ 2848 this week
- Wiped
- 11d 20h ago · 29 Sep, 02:45 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 12 on average | 0 | |
|---|---|---|
| Standing#15,997 on player hours | 29 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance238 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,848 places this week | 41 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 29 Sep | Tue 02:45 | 2 | running |
| 25 Sep | Fri 22:48 | 1 | 3.2 days |
| 25 Sep | Fri 01:00 | 3 | 0.9 days |
| 24 Sep | Thu 02:20 | 3 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 51.81.179.5:27370
- Region
- –
- Max players
- 12
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 02:45 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp12,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp12 | Max players The server holds 12. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked435/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 439 on averageUnranked426/500
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 415 on averageUnranked344/475
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 402 on averageUnranked433/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 344 on averageUnranked238/370
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 320 on averageUnranked340/500
Briefing
quick answers, from the figures on this page01What is the rank position of A Shockbyte Rust Server?
In the top 71% of all ranked servers, A Shockbyte Rust Server holds #15,997 for player hours over the last seven days.
02How many players are on A Shockbyte Rust Server right now?
0 of 12 slots are filled on A Shockbyte Rust Server at this moment. 0 players is the seven-day average.
03The Rust version for A Shockbyte Rust Server: what is it?
Version for A Shockbyte Rust Server: Rust network protocol 2633 and build 165217 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on A Shockbyte Rust Server?
Server fps over the last 48 hours: 238 average, 228 lowest. 7,977 entities at peak, counting buildings and deployables. Memory usage reached 2,253 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Location of A Shockbyte Rust Server: where?
There is no region published by A Shockbyte Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 51.81.179.5:27370.
06How reliable is A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server reports online at this moment. The last restart happened around 11 days 5 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 24 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on A Shockbyte Rust Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp12 (Max players): The server holds 12; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include A Shockbyte Rust Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does A Shockbyte Rust Server wipe?
Wipes on A Shockbyte Rust Server happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 11 days 20 hours.
10What does A Shockbyte Rust Server look like on wipe day?
2 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
11Map selection on A Shockbyte Rust Server: what is it?
A procedural map of size 1,500 with seed 12313, generated by the game, is in use on A Shockbyte Rust Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on A Shockbyte Rust Server, and what settings?
The name A Shockbyte Rust Server does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
13Joining A Shockbyte Rust Server: what are the steps?
Press F1 in Rust and enter client.connect 51.81.179.5:27370, or click Launch Rust here to open Rust via Steam and join.
