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Onlinechecked 13m ago · scouted since 20 Sep 2026

Coog's Hunger Games

Modded oxide
Join server
Evaluation 68 Bronze #5,866 on player hours
Players now
0/1
0% full
7-day average
0
peak 1
Rank
#5,866
▼ 329 this week
World resets
7×
new worlds this week
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population22Standing74Uptime98Performance100Wipe hold–Momentum47
Population0 of 1 on average 22
Standing#5,866 on player hours 74
Uptime47 of the last 48 hours 98
Performance165 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumdown 329 places this week 47

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Reset record

14 on record
DateTimePeakLasted
9 Oct Fri 14:39 0 before –
9 Oct Fri 14:22 0 before –
9 Oct Fri 14:13 0 before –
9 Oct Fri 13:58 1 before –
9 Oct Fri 00:24 0 before –
8 Oct Thu 00:01 0 before –
7 Oct Wed 02:41 1 0.9 days
3 Oct Sat 19:12 1 3.3 days
2 Oct Fri 00:04 1 1.8 days
29 Sep Tue 23:27 1 2 days
29 Sep Tue 04:43 1 0.8 days
26 Sep Sat 05:48 1 3 days

Performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 20 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Coog's Hunger Games
Map
Procedural Map
Size
4000
Seed
472221070
Open on RustMaps
Address
51.81.179.115:27457
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
resets constantly
Hostname
–
First seen
20 Sep 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp1Max players Capacity: 1.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs167398Build Game build: 167398.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Coog's Hunger Games among Rust servers: what is it?

In the top 26% of all ranked servers, Coog's Hunger Games holds #5,866 for player hours over the last seven days.

02How many players are on Coog's Hunger Games right now?

Right now, 0 players occupy the 1 slots on Coog's Hunger Games. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.

Server details
03What Rust version is Coog's Hunger Games on?

Rust network protocol 2634 and build 167398 on Linux is what Coog's Hunger Games runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Performance of Coog's Hunger Games: is it smooth?

For the last 48 hours, average server fps was 165, with a minimum of 112. 89,684 entities at peak, counting buildings and deployables. The maximum memory used was 2,287 MB. Low fps plus a growing entity count equals lag for players.

05Location of Coog's Hunger Games: where?

For Coog's Hunger Games, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 51.81.179.115:27457 is its address.

06Current online status and reliability of Coog's Hunger Games: what is the data?

Live status: Coog's Hunger Games is up. About 13 hours ago was its last restart, based on reported uptime. 155 of 168 hours up in the last 7 full days; that is 92%. Its first appearance in Rust Server Now data was on 20 September 2026.

Server Tags
07How should you read the tags on Coog's Hunger Games?

gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Coog's Hunger Games publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does Coog's Hunger Games appear?

Coog's Hunger Games appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Info
09Coog's Hunger Games wipes on what schedule?

A new world appears on Coog's Hunger Games every few hours; with no wipe schedule, none of those resets is recorded as a wipe.

Rules & Settings
10The map for Coog's Hunger Games: which one?

A procedural map of size 4,000 with seed 472221070, generated by the game, is in use on Coog's Hunger Games. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11The rules and settings of Coog's Hunger Games: what are they?

The name Coog's Hunger Games does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Joining Steps
12What is the process to join Coog's Hunger Games?

In Rust, press F1 and run client.connect 51.81.179.115:27457; or use Launch Rust on this page to connect through Steam.