Rust Server Now
119,500 playing Find a server
Onlinechecked 11m ago · scouted since 13 Sep 2026

TESTING

Modded oxide
Join server
Evaluation 57 Bronze #10,998 on player hours
Players now
0/40
0% full
7-day average
0
peak 1
Rank
#10,998
▼ 3301 this week
World resets
5×
new worlds this week
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing52Uptime96Performance100Wipe hold–Momentum35
Population0 of 40 on average 0
Standing#10,998 on player hours 52
Uptime46 of the last 48 hours 96
Performance236 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumdown 3,301 places this week 35

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Reset record

20 on record
DateTimePeakLasted
7 Oct Wed 03:23 1 before –
7 Oct Wed 03:09 1 before –
7 Oct Wed 02:46 0 before –
6 Oct Tue 17:19 0 before –
5 Oct Mon 04:50 0 before –
2 Oct Fri 04:42 0 before –
2 Oct Fri 00:08 1 before –
2 Oct Fri 00:04 1 before –
1 Oct Thu 21:23 0 before –
1 Oct Thu 20:56 0 before –
1 Oct Thu 20:47 1 before –
1 Oct Thu 20:29 1 before –

Performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of TESTING
Map
Custom Map
Size
1500
Seed
12352
Address
51.81.179.105:29188
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
resets constantly
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp40Max players Slot count: 40.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs167398Build Build 167398.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does TESTING sit in the rankings?

The rank for TESTING is #10,998 on seven-day player hours, in the top 48% of ranked servers.

02What is the player count on TESTING?

Right now, 0 players occupy the 40 slots on TESTING. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 0 players.

About Server
03What Rust version is TESTING on?

Version for TESTING: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Is the performance on TESTING good?

Average server fps for the last 48 hours was 236; the lowest was 215. Entities peaked at 7,086, including buildings, deployables and all other world objects. The maximum memory used was 1,197 MB. Players feel lag when fps drops and entities climb.

05What is the host location for TESTING?

No region is published by TESTING. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 51.81.179.105:29188.

06Current online status and reliability of TESTING: what is the data?

TESTING reports online at this moment. Reported uptime puts the last restart at roughly 3 days 14 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.

Tags & Lists
07The tags on TESTING: what do they mean?

For the in-game browser, TESTING declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08On which Rust Server Now lists does TESTING appear?

The Rust Server Now lists that carry TESTING are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Schedule
09On what timetable does TESTING wipe?

Every few hours TESTING starts a new world, which leaves no wipe schedule to track and no reset that qualifies as a wipe.

Settings & Rules
10The map for TESTING: which one?

The map on TESTING is procedural, size 1,500 with seed 12352, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Custom Map.

11Which rules apply on TESTING, and what settings?

The name TESTING does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.

How to join
12To join TESTING, what must you do?

In Rust, press F1 and run client.connect 51.81.179.105:29188; or use Launch Rust on this page to connect through Steam.