- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #5,744 ▲ 2291 this week
- Wiped
- 3d 2h ago · 7 Oct, 19:19 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#5,744 on player hours | 75 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance87 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 2,291 places this week | 70 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 7 Oct | Wed 16:38 | 2 | running |
| 3 Oct | Sat 23:10 | 1 | 3.7 days |
| 2 Oct | Fri 00:59 | 2 | 1.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 25% of all ranked servers, #355 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 51.81.179.101:22130
- Region
- –
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 19:19 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4,^o^z| Game | gmsoftcore | Game mode You play softcore here, under an easier ruleset. |
mp50 | Max players The server holds 50. | |
ts4 | Group limit Teams cap at 4. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on averageUnranked1/233
- 2wuduan serverquad · 1 on averageUnranked1/20
- 3[EA] Softcore 1quad · monthly · 144 on averageUnranked84/350
- 4[EU] Facepunch Softcore 1EU · quad · monthly · 117 on averageUnranked170/400
- 5Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 63 on averageUnranked45/150
- 6LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 33 on averageUnranked46/200
Briefing
quick answers, from the figures on this page01Where does Zulandia sit in the rankings?
In the top 25% of all ranked servers, Zulandia holds #5,744 for player hours over the last seven days. Its place in quad: #355.
02Current population on Zulandia: how busy is it?
0 of 50 slots are filled on Zulandia at this moment. Averaging 0 players over seven days, it peaked at 2. The 48-hour peak time is 20:00 UTC, when it averaged 1 players.
03What Rust version is Zulandia on?
The Rust build on Zulandia is network protocol 2634 and build 167058, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of Zulandia: is it smooth?
Average server fps for the last 48 hours was 87; the lowest was 72. 216,358 entities at peak, counting buildings and deployables. Peak memory: 5,676 MB. Low fps plus a growing entity count equals lag for players.
05Location of Zulandia: where?
There is no region published by Zulandia. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 51.81.179.101:22130.
06Current online status and reliability of Zulandia: what is the data?
Zulandia reports online at this moment. About 3 days ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on Zulandia?
gmsoftcore (Game mode): You play softcore here, under an easier ruleset; mp50 (Max players): The server holds 50; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Zulandia publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Zulandia show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Zulandia are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
09Zulandia wipes on what schedule?
Zulandia wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 3 days 2 hours.
10On wipe day, what changes for Zulandia?
2 players on average marked the busiest point of its recent wipes. 11 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 100% of its recent wipes.
11Map selection on Zulandia: what is it?
A procedural map of size 6,000 with seed 725730864, generated by the game, is in use on Zulandia. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Zulandia: what are they?
No gather rate appears in the name Zulandia. A maximum of 4 players per group is set (quad). This server runs softcore, Facepunch's lighter mode: part of your loot stays with you. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
13What is the process to join Zulandia?
In Rust, press F1 and run client.connect 51.81.179.101:22130; or use Launch Rust on this page to connect through Steam.
