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Onlinechecked 8m ago · scouted since 20 Sep 2026

A Shockbyte Rust Server

Community
Join server
Evaluation 56 Bronze #15,973 on player hours
Players now
0/1
0% full
7-day average
0
peak –
Rank
#15,973
▲ 924 this week
Wiped
20d 2h
ago · 20 Sep, 02:21 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance100Wipe hold–Momentum53
Population0 of 1 on average 0
Standing#15,973 on player hours 30
Uptime47 of the last 48 hours 98
Performance240 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 924 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 20 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Procedural Map
Size
1500
Seed
50000
Open on RustMaps
Address
51.81.176.41:20112
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
20 Sep 2026, 02:21 UTC
Hostname
–
First seen
20 Sep 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp1Max players Capacity: 1.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Game protocol 2633 - same version required to connect.
cs164530Build Game build: 164530.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of A Shockbyte Rust Server among Rust servers: what is it?

In the top 70% of all ranked servers, A Shockbyte Rust Server holds #15,973 for player hours over the last seven days.

02Current population on A Shockbyte Rust Server: how busy is it?

0 of 1 slots are filled on A Shockbyte Rust Server at this moment. It has averaged 0 players across the last seven days.

About Server
03The Rust version for A Shockbyte Rust Server: what is it?

The Rust build on A Shockbyte Rust Server is network protocol 2633 and build 164530, on Linux. Steam updates your game so your protocol matches; that is required to join.

04How smooth is the performance on A Shockbyte Rust Server?

Server fps over the last 48 hours: 240 average, 233 lowest. 8,179 entities at peak, counting buildings and deployables. The maximum memory used was 1,715 MB. Players feel lag when fps drops and entities climb.

05What is the host location for A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 51.81.176.41:20112.

06Uptime and current status of A Shockbyte Rust Server: what are they?

A Shockbyte Rust Server reports online at this moment. Reported uptime puts the last restart at roughly 10 days 11 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 20 September 2026.

Server Tags
07How should you read the tags on A Shockbyte Rust Server?

The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include A Shockbyte Rust Server: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe data
09A Shockbyte Rust Server wipes on what schedule?

Too few wipes are recorded for A Shockbyte Rust Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 20 days 2 hours old.

Server Rules
10Map selection on A Shockbyte Rust Server: what is it?

For A Shockbyte Rust Server, the map is procedural at size 1,500 with seed 50000, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

11Which rules apply on A Shockbyte Rust Server, and what settings?

You will not find a gather rate in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.

Joining Steps
12Joining A Shockbyte Rust Server: what are the steps?

Press F1 in Rust and enter client.connect 51.81.176.41:20112, or click Launch Rust here to open Rust via Steam and join.