A Shockbyte x Discord Production Rust Server
- Players now
- 0/125 0% full
- 7-day average
- 0 peak 3
- Rank
- #6,152 ▲ 543 this week
- Wiped
- 7d 11h ago · 2 Oct, 08:00 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 125 on average | 0 | |
|---|---|---|
| Standing#6,152 on player hours | 73 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance216 server fps on average | 100 | |
| Wipe hold33% of wipes kept half their crowd | 33 | |
| Momentumup 543 places this week | 54 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.8 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 33% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 06:48 | 3 | running |
| 24 Sep | Thu 04:45 | 3 | 8.1 days |
| 17 Sep | Thu 09:59 | 3 | 6.8 days |
| 14 Sep | Mon 08:32 | 3 | 3.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 51.79.218.252:21375
- Region
- –
- Max players
- 125
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 08:00 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp125,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp125 | Max players Capacity: 125. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166586 | Build This server runs build 166586. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 160 on averageUnranked111/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 138 on averageUnranked93/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 132 on averageUnranked67/300
- 4ShockRust | Blue | NoLimitno group limit · 130 on averageUnranked272/400
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked188/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked16/750
Briefing
quick answers, from the figures on this page01What is the rank position of A Shockbyte x Discord Production Rust Server?
In the top 27% of all ranked servers, A Shockbyte x Discord Production Rust Server holds #6,152 for player hours over the last seven days.
02Current population on A Shockbyte x Discord Production Rust Server: how busy is it?
The current population on A Shockbyte x Discord Production Rust Server is 0, against 125 slots. The seven-day average is 0 players, with a peak of 3. Between the last 48 hours, 06:00 UTC saw the highest average: 0 players.
03Version of Rust on A Shockbyte x Discord Production Rust Server: which one?
The Rust build on A Shockbyte x Discord Production Rust Server is network protocol 2634 and build 166586, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on A Shockbyte x Discord Production Rust Server?
Server fps over the last 48 hours: 216 average, 155 lowest. Entities peaked at 71,540, including buildings, deployables and all other world objects. The maximum memory used was 2,931 MB. The lag players notice comes from low fps and rising entity counts.
05Location of A Shockbyte x Discord Production Rust Server: where?
There is no region published by A Shockbyte x Discord Production Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 51.79.218.252:21375.
06Current online status and reliability of A Shockbyte x Discord Production Rust Server: what is the data?
Live status: A Shockbyte x Discord Production Rust Server is up. About 2 days 7 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 162 of 168 hours were online, or 96%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on A Shockbyte x Discord Production Rust Server?
The server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Capacity: 125; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166586 (Build): This server runs build 166586; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does A Shockbyte x Discord Production Rust Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does A Shockbyte x Discord Production Rust Server wipe?
No next wipe can be predicted: A Shockbyte x Discord Production Rust Server wipes at irregular times. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 7 days 11 hours old.
10On wipe day, what changes for A Shockbyte x Discord Production Rust Server?
3 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 4 hours in. The crowd held above half that peak until the next wipe in 33% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11The map for A Shockbyte x Discord Production Rust Server: which one?
A procedural map of size 3,500 with seed 887108291, generated by the game, is in use on A Shockbyte x Discord Production Rust Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on A Shockbyte x Discord Production Rust Server, and what settings?
You will not find a gather rate in the name A Shockbyte x Discord Production Rust Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
13What is the process to join A Shockbyte x Discord Production Rust Server?
In Rust, press F1 and run client.connect 51.79.218.252:21375; or use Launch Rust on this page to connect through Steam.
