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Onlinechecked 12m ago · scouted since 13 Sep 2026

A Shockbyte x Discord Production Rust Server

Modded oxide
Join server
Evaluation 60 Bronze #6,152 on player hours
Players now
0/125
0% full
7-day average
0
peak 3
Rank
#6,152
▲ 543 this week
Wiped
7d 11h
ago · 2 Oct, 08:00 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing73Uptime98Performance100Wipe hold33Momentum54
Population0 of 125 on average 0
Standing#6,152 on player hours 73
Uptime47 of the last 48 hours 98
Performance216 server fps on average 100
Wipe hold33% of wipes kept half their crowd 33
Momentumup 543 places this week 54

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

4 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.8 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
33%
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 06:48 3 running
24 Sep Thu 04:45 3 8.1 days
17 Sep Thu 09:59 3 6.8 days
14 Sep Mon 08:32 3 3.1 days

Performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte x Discord Production Rust Server
Map
Procedural Map
Size
3500
Seed
887108291
Open on RustMaps
Address
51.79.218.252:21375
Region
–
Max players
125
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 08:00 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp125,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp125Max players Capacity: 125.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166586Build This server runs build 166586.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of A Shockbyte x Discord Production Rust Server?

In the top 27% of all ranked servers, A Shockbyte x Discord Production Rust Server holds #6,152 for player hours over the last seven days.

02Current population on A Shockbyte x Discord Production Rust Server: how busy is it?

The current population on A Shockbyte x Discord Production Rust Server is 0, against 125 slots. The seven-day average is 0 players, with a peak of 3. Between the last 48 hours, 06:00 UTC saw the highest average: 0 players.

About Server
03Version of Rust on A Shockbyte x Discord Production Rust Server: which one?

The Rust build on A Shockbyte x Discord Production Rust Server is network protocol 2634 and build 166586, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04How smooth is the performance on A Shockbyte x Discord Production Rust Server?

Server fps over the last 48 hours: 216 average, 155 lowest. Entities peaked at 71,540, including buildings, deployables and all other world objects. The maximum memory used was 2,931 MB. The lag players notice comes from low fps and rising entity counts.

05Location of A Shockbyte x Discord Production Rust Server: where?

There is no region published by A Shockbyte x Discord Production Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 51.79.218.252:21375.

06Current online status and reliability of A Shockbyte x Discord Production Rust Server: what is the data?

Live status: A Shockbyte x Discord Production Rust Server is up. About 2 days 7 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 162 of 168 hours were online, or 96%. First seen by Rust Server Now on 13 September 2026.

Tags & Lists
07How should you read the tags on A Shockbyte x Discord Production Rust Server?

The server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Capacity: 125; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166586 (Build): This server runs build 166586; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does A Shockbyte x Discord Production Rust Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
09On what timetable does A Shockbyte x Discord Production Rust Server wipe?

No next wipe can be predicted: A Shockbyte x Discord Production Rust Server wipes at irregular times. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 7 days 11 hours old.

10On wipe day, what changes for A Shockbyte x Discord Production Rust Server?

3 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 4 hours in. The crowd held above half that peak until the next wipe in 33% of its recent wipes. In the other cases, the crowd fell below half by day 1.

Rules & Settings
11The map for A Shockbyte x Discord Production Rust Server: which one?

A procedural map of size 3,500 with seed 887108291, generated by the game, is in use on A Shockbyte x Discord Production Rust Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12Which rules apply on A Shockbyte x Discord Production Rust Server, and what settings?

You will not find a gather rate in the name A Shockbyte x Discord Production Rust Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Joining Steps
13What is the process to join A Shockbyte x Discord Production Rust Server?

In Rust, press F1 and run client.connect 51.79.218.252:21375; or use Launch Rust on this page to connect through Steam.