A Shockbyte x Discord Production Rust Server
- Players now
- 0/125 0% full
- 7-day average
- 0 peak –
- Rank
- #15,997 top 71%
- Wiped
- 6d 3h ago · 4 Oct, 19:07 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 125 on average | 0 | |
|---|---|---|
| Standing#15,997 on player hours | 29 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance255 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 51.79.218.247:23104
- Region
- –
- Max players
- 125
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 19:07 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp125,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp125 | Max players Capacity: 125. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked435/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 439 on averageUnranked426/500
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 415 on averageUnranked344/475
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 402 on averageUnranked433/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 344 on averageUnranked238/370
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 320 on averageUnranked340/500
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte x Discord Production Rust Server among Rust servers: what is it?
The rank for A Shockbyte x Discord Production Rust Server is #15,997 on seven-day player hours, in the top 71% of ranked servers.
02Current population on A Shockbyte x Discord Production Rust Server: how busy is it?
Right now, 0 players occupy the 125 slots on A Shockbyte x Discord Production Rust Server. The average population for the last seven days is 0.
03The Rust version for A Shockbyte x Discord Production Rust Server: what is it?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte x Discord Production Rust Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on A Shockbyte x Discord Production Rust Server good?
Average server fps for the last 48 hours was 255; the lowest was 247. Entities peaked at 8,164, including buildings, deployables and all other world objects. The maximum memory used was 1,446 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for A Shockbyte x Discord Production Rust Server?
There is no region published by A Shockbyte x Discord Production Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 51.79.218.247:23104 is its address.
06Uptime and current status of A Shockbyte x Discord Production Rust Server: what are they?
Live status: A Shockbyte x Discord Production Rust Server is up. The last restart happened around 6 days ago, according to uptime. Over the last 5 full days, 120 of 120 hours were online, or 100%. First seen by Rust Server Now on 4 October 2026.
07How should you read the tags on A Shockbyte x Discord Production Rust Server?
The server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Capacity: 125; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does A Shockbyte x Discord Production Rust Server show up in Rust Server Now lists and filters?
A Shockbyte x Discord Production Rust Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does A Shockbyte x Discord Production Rust Server wipe?
A Shockbyte x Discord Production Rust Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 6 days 3 hours have passed since its current world began.
10What map is running on A Shockbyte x Discord Production Rust Server?
For A Shockbyte x Discord Production Rust Server, the map is procedural at size 1,500 with seed 50000, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on A Shockbyte x Discord Production Rust Server, and what settings?
You will not find a gather rate in the name A Shockbyte x Discord Production Rust Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
12Joining A Shockbyte x Discord Production Rust Server: what are the steps?
In Rust, press F1 and run client.connect 51.79.218.247:23104; or use Launch Rust on this page to connect through Steam.
