- Players now
- 0/500 0% full
- 7-day average
- 0 peak 1
- Rank
- #9,954 ▲ 6943 this week
- Wiped
- 2d 20h ago · 7 Oct, 12:20 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 500 on average | 0 | |
|---|---|---|
| Standing#9,954 on player hours | 56 | |
| Uptime47 of the last 48 hours | 98 | |
| Performanceno direct query answered | – | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 6,943 places this week | 85 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 20.4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 7 Oct | Wed 12:20 | 1 | running |
| 17 Sep | Thu 01:36 | 3 | 20.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 51.77.59.48:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 12:20 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp500 | Max players Capacity: 500. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build Build 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 147 on averageUnranked55/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked211/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 117 on averageUnranked51/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked183/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 100 on averageUnranked20/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 91 on averageUnranked11/750
Briefing
quick answers, from the figures on this page01Ranking of Test Server among Rust servers: what is it?
In the top 44% of all ranked servers, Test Server holds #9,954 for player hours over the last seven days.
02How many players are on Test Server right now?
The current population on Test Server is 0, against 500 slots. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 09:00 UTC saw the highest average: 1 players.
03Version of Rust on Test Server: which one?
The Rust build on Test Server is network protocol 2634 and build 167058, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Test Server: where?
No region is published by Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 51.77.59.48:28015.
05Current online status and reliability of Test Server: what is the data?
Live status: Test Server is up. 138 of 168 hours up in the last 7 full days; that is 82%. Its first appearance in Rust Server Now data was on 13 September 2026.
06The tags on Test Server: what do they mean?
For the in-game browser, Test Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): Capacity: 500; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Test Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Test Server are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does Test Server wipe?
Test Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 2 days 20 hours have passed since its current world began.
09On wipe day, what changes for Test Server?
2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 3.
10Map selection on Test Server: what is it?
Procedural map: Test Server uses one generated by the game.
11Which rules apply on Test Server, and what settings?
No gather rate appears in the name Test Server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is off.
12To join Test Server, what must you do?
To connect, open Rust, press F1, and enter client.connect 51.77.59.48:28015. You can also click Launch Rust here to open the game via Steam and join.