A Shockbyte x Discord Production Rust Server
- Players now
- 0/125 0% full
- 7-day average
- 0 peak –
- Rank
- #15,078 not ranked yet
- Wiped
- 29d 7h ago · 11 Sep, 08:04 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,078 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 51.38.155.244:29213
- Region
- –
- Max players
- 125
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Sep 2026, 08:04 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp125,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp125 | Max players The server holds 125. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build Game build: 163794. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
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- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked211/200
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 359 on averageUnranked406/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked439/450
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte x Discord Production Rust Server among Rust servers: what is it?
In the top – of all ranked servers, A Shockbyte x Discord Production Rust Server holds #15,078 for player hours over the last seven days.
02Current population on A Shockbyte x Discord Production Rust Server: how busy is it?
Offline: A Shockbyte x Discord Production Rust Server last responded 26 days 6 hours ago.
03The Rust version for A Shockbyte x Discord Production Rust Server: what is it?
Version for A Shockbyte x Discord Production Rust Server: Rust network protocol 2633 and build 163794 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for A Shockbyte x Discord Production Rust Server?
For A Shockbyte x Discord Production Rust Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 51.38.155.244:29213.
05Uptime and current status of A Shockbyte x Discord Production Rust Server: what are they?
Right now A Shockbyte x Discord Production Rust Server shows as offline; last seen 26 days 6 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 13 September 2026.
06What is the meaning of each tag on A Shockbyte x Discord Production Rust Server?
For the in-game browser, A Shockbyte x Discord Production Rust Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp125 (Max players): The server holds 125; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does A Shockbyte x Discord Production Rust Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include A Shockbyte x Discord Production Rust Server: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does A Shockbyte x Discord Production Rust Server wipe?
A Shockbyte x Discord Production Rust Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 29 days 7 hours old.
09The map for A Shockbyte x Discord Production Rust Server: which one?
A procedural map, generated by the game, is in use on A Shockbyte x Discord Production Rust Server.
10The rules and settings of A Shockbyte x Discord Production Rust Server: what are they?
The name A Shockbyte x Discord Production Rust Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11What is the process to join A Shockbyte x Discord Production Rust Server?
In Rust, press F1 and run client.connect 51.38.155.244:29213; or use Launch Rust on this page to connect through Steam.