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Offlinechecked 26d ago · scouted since 13 Sep 2026

A Shockbyte x Discord Production Rust Server

Community
Join server
Evaluation – Bronze #15,078 on player hours
Players now
0/125
0% full
7-day average
0
peak –
Rank
#15,078
not ranked yet
Wiped
29d 7h
ago · 11 Sep, 08:04 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standing#15,078 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
51.38.155.244:29213
Region
–
Max players
125
Group limit
8, the default
Wipe schedule
–
Last wipe
11 Sep 2026, 08:04 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp125,ptrak,$r?,v2633,gmrust,cs163794,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp125Max players The server holds 125.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Protocol 2633: match it to join.
cs163794Build Game build: 163794.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of A Shockbyte x Discord Production Rust Server among Rust servers: what is it?

In the top – of all ranked servers, A Shockbyte x Discord Production Rust Server holds #15,078 for player hours over the last seven days.

02Current population on A Shockbyte x Discord Production Rust Server: how busy is it?

Offline: A Shockbyte x Discord Production Rust Server last responded 26 days 6 hours ago.

Server details
03The Rust version for A Shockbyte x Discord Production Rust Server: what is it?

Version for A Shockbyte x Discord Production Rust Server: Rust network protocol 2633 and build 163794 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for A Shockbyte x Discord Production Rust Server?

For A Shockbyte x Discord Production Rust Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 51.38.155.244:29213.

05Uptime and current status of A Shockbyte x Discord Production Rust Server: what are they?

Right now A Shockbyte x Discord Production Rust Server shows as offline; last seen 26 days 6 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
06What is the meaning of each tag on A Shockbyte x Discord Production Rust Server?

For the in-game browser, A Shockbyte x Discord Production Rust Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp125 (Max players): The server holds 125; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does A Shockbyte x Discord Production Rust Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include A Shockbyte x Discord Production Rust Server: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe Info
08On what timetable does A Shockbyte x Discord Production Rust Server wipe?

A Shockbyte x Discord Production Rust Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 29 days 7 hours old.

Settings & Rules
09The map for A Shockbyte x Discord Production Rust Server: which one?

A procedural map, generated by the game, is in use on A Shockbyte x Discord Production Rust Server.

10The rules and settings of A Shockbyte x Discord Production Rust Server: what are they?

The name A Shockbyte x Discord Production Rust Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.

Joining Steps
11What is the process to join A Shockbyte x Discord Production Rust Server?

In Rust, press F1 and run client.connect 51.38.155.244:29213; or use Launch Rust on this page to connect through Steam.