- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,986 ▲ 967 this week
- Wiped
- 33d 16h ago · 7 Sep, 10:56 UTC
- Next wipe
- 8d 7h Mon 19 Oct, 10:56 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,986 on player hours | 29 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance230 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 967 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordBiweekly: 14 days after its last wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 51.222.244.178:60415
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 7 Sep 2026, 10:56 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,^b,^v,gmvanilla,cs165217,ts8| Game | gmvanilla | Game mode You play vanilla survival here. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^b | Biweekly Every fortnight it wipes. |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 297 on averageUnranked91/200
- 2Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 179 on averageUnranked34/200
- 3Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 134 on averageUnranked98/200
- 4Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 98 on averageUnranked33/200
- 5Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 84 on averageUnranked6/100
- 6Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 79 on averageUnranked42/200
Briefing
quick answers, from the figures on this page01Where does Yabadabadoo sit in the rankings?
The rank for Yabadabadoo is #15,986 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on Yabadabadoo right now?
Right now, 0 players occupy the 10 slots on Yabadabadoo. The average population for the last seven days is 0.
03Version of Rust on Yabadabadoo: which one?
The Rust build on Yabadabadoo is network protocol 2633 and build 165217, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of Yabadabadoo: is it smooth?
Average server fps for the last 48 hours was 230; the lowest was 199. Entities reached 11,542 - buildings, deployables and the rest. Peak memory: 2,919 MB. The lag players notice comes from low fps and rising entity counts.
05Location of Yabadabadoo: where?
For Yabadabadoo, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 51.222.244.178:60415 is its address.
06Uptime and current status of Yabadabadoo: what are they?
Live status: Yabadabadoo is up. About 18 days 8 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on Yabadabadoo?
gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Every fortnight it wipes; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships: that is the tag set Yabadabadoo publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Yabadabadoo show up in Rust Server Now lists and filters?
These Rust Server Now lists include Yabadabadoo: Rust community servers, live and Vanilla Rust servers, ranked live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.
09On what timetable does Yabadabadoo wipe?
The next wipe for Yabadabadoo is an estimate based on biweekly: 14 days after its last wipe. Monday 19 October at 10:56 UTC is when the next wipe is due. It has been running its current world for 33 days 16 hours. The tags publish a biweekly wipe schedule.
10The map for Yabadabadoo: which one?
For Yabadabadoo, the map is procedural at size 1,800 with seed 1, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of Yabadabadoo: what are they?
You will not find a gather rate in the name Yabadabadoo. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Its self-description is vanilla: no altered rates, kits or rules - exactly what Facepunch ships. VAC, Valve's anti-cheat, is enabled.
12Joining Yabadabadoo: what are the steps?
In Rust, press F1 and run client.connect 51.222.244.178:60415; or use Launch Rust on this page to connect through Steam.
