Rust Server Now
99,604 playing Find a server
Onlinechecked 9m ago · scouted since 13 Sep 2026

TrinityRust.com | AU - Dev

Modded carbon
Join server Website
Evaluation 58 Bronze #15,962 on player hours
Players now
0/?
0% full
7-day average
0
peak –
Rank
#15,962
▲ 991 this week
Wiped
2d 15h
ago · 9 Oct, 04:06 UTC
Next wipe
4d 8h
Fri 16 Oct, 04:06 UTC
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime98Performance53Wipe hold–Momentum53
Populationno average yet –
Standing#15,962 on player hours 29
Uptime47 of the last 48 hours 98
Performance32 server fps on average 53
Wipe holdtoo few wipes seen –
Momentumup 991 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Wipe record

4 on record
Next wipe
Friday 16 October04:06 UTC · in 4d 8h

Every Friday at 04:06 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
9 Oct Fri 04:06 0 running
2 Oct Fri 02:03 0 7.1 days
25 Sep Fri 03:19 0 6.9 days
18 Sep Fri 02:02 0 7.1 days

Performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of TrinityRust.com | AU - Dev
Map
Custom Map
Size
4950
Seed
999466525
Address
51.161.198.169:28010
Region
–
Max players
–
Group limit
8, the default
Wipe schedule
–
Last wipe
9 Oct 2026, 04:06 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp0,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp0Max players The server holds 0.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167231Build Game build: 167231.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does TrinityRust.com | AU - Dev sit in the rankings?

In the top 71% of all ranked servers, TrinityRust.com | AU - Dev holds #15,962 for player hours over the last seven days.

02Current population on TrinityRust.com | AU - Dev: how busy is it?

The live count on TrinityRust.com | AU - Dev reads 0 players. 0 players is the seven-day average.

Server Info
03The Rust version for TrinityRust.com | AU - Dev: what is it?

Rust network protocol 2634 and build 167231 on Linux is what TrinityRust.com | AU - Dev runs. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of TrinityRust.com | AU - Dev: is it smooth?

Server fps over the last 48 hours: 32 average, 32 lowest. 141,525 entities at peak, counting buildings and deployables. Memory usage reached 4,793 MB at its highest. Players feel lag when fps drops and entities climb.

05Where can you find TrinityRust.com | AU - Dev physically?

Its name points to Oceania, even though TrinityRust.com | AU - Dev publishes no region tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 51.161.198.169:28010.

06How reliable is TrinityRust.com | AU - Dev, and is it online?

Right now TrinityRust.com | AU - Dev shows as online. About 2 days 13 hours ago was its last restart, based on reported uptime. 112 of 168 hours up in the last 7 full days; that is 67%. 13 September 2026 is when Rust Server Now first saw it.

Server Tags
07What is the meaning of each tag on TrinityRust.com | AU - Dev?

gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): The server holds 0; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins: that is the tag set TrinityRust.com | AU - Dev publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does TrinityRust.com | AU - Dev appear?

TrinityRust.com | AU - Dev appears on the following Rust Server Now lists: Oceania Rust servers, live and Modded Rust servers. Under these filters, it appears on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe data
09TrinityRust.com | AU - Dev wipes on what schedule?

Wipes on TrinityRust.com | AU - Dev follow a every Friday at 04:06 UTC rhythm. Friday 16 October at 04:06 UTC is when the next wipe is due. It has been running its current world for 2 days 15 hours.

10What does TrinityRust.com | AU - Dev look like on wipe day?

On average, 0 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.

Server Rules
11What map is running on TrinityRust.com | AU - Dev?

For TrinityRust.com | AU - Dev, the map is procedural at size 4,950 with seed 999466525, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.

12Which rules apply on TrinityRust.com | AU - Dev, and what settings?

You will not find a gather rate in the name TrinityRust.com | AU - Dev. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is on.

Join Info
13What is the process to join TrinityRust.com | AU - Dev?

In Rust, press F1 and run client.connect 51.161.198.169:28010; or use Launch Rust on this page to connect through Steam. You can find its website at https://trinityrust.com/.