- Players now
- 3/125 2% full
- 7-day average
- 3 peak 8
- Rank
- #2,232 ▲ 210 this week
- Wiped
- 8d 15h ago · 1 Oct, 18:30 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population3 of 125 on average | 2 | |
|---|---|---|
| Standing#2,232 on player hours | 90 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance205 server fps on average | 100 | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumup 210 places this week | 55 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 5 players, last three wipes
- crowd held
- 50% else halves by day 9
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:30 | 5 | running |
| 29 Sep | Tue 00:46 | 6 | 2.7 days |
| 17 Sep | Thu 14:16 | 5 | 11.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 51.161.194.79:28015
- Region
- –
- Max players
- 125
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:30 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp125,ptrak,$r?,v2634,^v,gmrust,cs167058,ts8,^o| Game | gmrust | Game mode Survival in the standard Rust format. |
mp125 | Max players The server holds 125. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build This server runs build 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked553/550
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 461 on averageUnranked383/325
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 440 on averageUnranked409/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked250/325
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 370 on averageUnranked342/340
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 329 on averageUnranked335/350
Briefing
quick answers, from the figures on this page01Ranking of Shagnasty's among Rust servers: what is it?
The rank for Shagnasty's is #2,232 on seven-day player hours, in the top 10% of ranked servers.
02Current population on Shagnasty's: how busy is it?
3 of 125 slots are filled on Shagnasty's at this moment. The seven-day average is 3 players, with a peak of 8. Between the last 48 hours, 22:00 UTC saw the highest average: 4 players.
03The Rust version for Shagnasty's: what is it?
The Rust build on Shagnasty's is network protocol 2634 and build 167058, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Shagnasty's good?
For the last 48 hours, average server fps was 205, with a minimum of 138. 93,409 entities at peak, counting buildings and deployables. The maximum memory used was 3,054 MB. Players feel lag when fps drops and entities climb.
05What is the host location for Shagnasty's?
There is no region published by Shagnasty's. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 51.161.194.79:28015.
06Current online status and reliability of Shagnasty's: what is the data?
Right now Shagnasty's shows as online. The last restart happened around 42 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07The tags on Shagnasty's: what do they mean?
For the in-game browser, Shagnasty's declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): The server holds 125; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): This server runs build 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^o (Oxide): Oxide (uMod) provides the plugin framework here. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Shagnasty's appear?
These Rust Server Now lists include Shagnasty's: Rust community servers, live and Vanilla Rust servers, ranked live. Under these filters, it appears on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does Shagnasty's wipe?
Shagnasty's wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 8 days 15 hours have passed since its current world began.
10What happens on wipe day for Shagnasty's?
The average busiest point of its recent wipes was 5 players. 8 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. If not, it dropped below half by day 9.
11The map for Shagnasty's: which one?
For Shagnasty's, the map is procedural at size 3,850 with seed 33983, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of Shagnasty's: what are they?
The name Shagnasty's does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. Plugins in use: Oxide. Its self-description is vanilla: no altered rates, kits or rules - exactly what Facepunch ships. VAC, Valve's anti-cheat, is enabled.
13Joining Shagnasty's: what are the steps?
To connect, open Rust, press F1, and enter client.connect 51.161.194.79:28015. You can also click Launch Rust here to open the game via Steam and join.
