- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,671 top 60%
- Wiped
- 16h ago · 10 Oct, 10:02 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#13,671 on player hours | 40 | |
| Uptime16 of the last 48 hours | 33 | |
| Performance255 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 10 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 51.161.145.165:22272
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 10:02 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players The server holds 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 452 on averageUnranked253/275
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 435 on averageUnranked199/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 411 on averageUnranked212/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 396 on averageUnranked489/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 341 on averageUnranked112/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 319 on averageUnranked160/250
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
In the top 60% of all ranked servers, A Shockbyte Rust Server holds #13,671 for player hours over the last seven days.
02How many players are on A Shockbyte Rust Server right now?
0 of 40 slots are filled on A Shockbyte Rust Server at this moment. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 10:00 UTC saw the highest average: 1 players.
03Version of Rust on A Shockbyte Rust Server: which one?
The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 167398, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on A Shockbyte Rust Server good?
For the last 48 hours, average server fps was 255, with a minimum of 252. 8,183 entities at peak, counting buildings and deployables. Peak memory: 923 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find A Shockbyte Rust Server physically?
No region is published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 51.161.145.165:22272.
06Uptime and current status of A Shockbyte Rust Server: what are they?
Live status: A Shockbyte Rust Server is up. The last restart happened around 15 hours ago, according to uptime. Its first appearance in Rust Server Now data was on 10 October 2026.
07How should you read the tags on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): The server holds 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
These Rust Server Now lists include A Shockbyte Rust Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
09On what timetable does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 16 hours old.
10What map is running on A Shockbyte Rust Server?
For A Shockbyte Rust Server, the map is procedural at size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of A Shockbyte Rust Server: what are they?
You will not find a gather rate in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
12To join A Shockbyte Rust Server, what must you do?
Press F1 in Rust and enter client.connect 51.161.145.165:22272, or click Launch Rust here to open Rust via Steam and join.
