Rust Server Now
95,398 playing Find a server
Offlinechecked 9d ago · scouted since 13 Sep 2026

Firedasherskull's Server [AU]

Modded oxide
Join server
Evaluation 39 Bronze #16,615 on player hours
Players now
0/40
0% full
7-day average
0
peak –
Rank
#16,615
▼ 504 this week
Wiped
20d 2h
ago · 20 Sep, 08:48 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime–Performance–Wipe hold–Momentum48
Populationno average yet –
Standing#16,615 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 504 places this week 48

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
4
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
20 Sep Sun 08:48 4 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Firedasherskull's Server [AU]
Map
Procedural Map
Size
4500
Seed
50000
Open on RustMaps
Address
51.161.145.147:23853
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
20 Sep 2026, 08:48 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp40Max players The server holds 40.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Protocol 2633: match it to join.
cs165217Build Game build: 165217.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [AUS] Rust in PeaceOC · groups of 8+ · 1 on average
    Unranked
    1/50
  2. 2
    New Zealand MAP|Tugboats|Deepsea|Low Upkeep|2Min NightsOC · groups of 8+ · monthly · 1 on average
    Unranked
    2/100
  3. 3
    Rustafied.com - AU LongOC · groups of 16+ · monthly · 220 on average
    Unranked
    267/350
  4. 4
    Rustafied.com - AU MainOC · groups of 16+ · weekly · 134 on average
    Unranked
    245/350
  5. 5
    Rustafied.com - AU MondayOC · groups of 16+ · weekly · 102 on average
    Unranked
    28/100
  6. 6
    Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 79 on average
    Unranked
    58/100

Briefing

quick answers, from the figures on this page
Current Players
01Where does Firedasherskull's Server [AU] sit in the rankings?

In the top 70% of all ranked servers, Firedasherskull's Server [AU] holds #16,615 for player hours over the last seven days.

02What is the player count on Firedasherskull's Server [AU]?

Offline: Firedasherskull's Server [AU] last responded 9 days 4 hours ago.

About Server
03The Rust version for Firedasherskull's Server [AU]: what is it?

Version for Firedasherskull's Server [AU]: Rust network protocol 2633 and build 165217 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of Firedasherskull's Server [AU]: where?

Its name points to Oceania, even though Firedasherskull's Server [AU] publishes no region tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 51.161.145.147:23853.

05How reliable is Firedasherskull's Server [AU], and is it online?

Right now Firedasherskull's Server [AU] shows as offline; last seen 9 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 13 September 2026.

Server Tags
06What is the meaning of each tag on Firedasherskull's Server [AU]?

The server browser reads these tags from Firedasherskull's Server [AU]: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): The server holds 40; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Firedasherskull's Server [AU] show up in Rust Server Now lists and filters?

These Rust Server Now lists include Firedasherskull's Server [AU]: Oceania Rust servers, live and Modded Rust servers. Under these filters, it appears on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe data
08Firedasherskull's Server [AU] wipes on what schedule?

The record for Firedasherskull's Server [AU] holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 20 days 2 hours old.

09On wipe day, what changes for Firedasherskull's Server [AU]?

The average busiest point of its recent wipes was 4 players. 2 hours after the latest wipe, the crowd peaked.

Server Rules
10Map selection on Firedasherskull's Server [AU]: what is it?

For Firedasherskull's Server [AU], the map is procedural at size 4,500 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

11Which rules apply on Firedasherskull's Server [AU], and what settings?

No gather rate appears in the name Firedasherskull's Server [AU]. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

How to join
12Joining Firedasherskull's Server [AU]: what are the steps?

To connect, open Rust, press F1, and enter client.connect 51.161.145.147:23853. You can also click Launch Rust here to open the game via Steam and join.