Delimited Gaming Private PvE
- Players now
- 1/? 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,871 ▼ 2566 this week
- Wiped
- 1d 1h ago · 9 Oct, 20:59 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#6,871 on player hours | 70 | |
| Uptime30 of the last 48 hours | 62 | |
| Performance229 server fps on average | 100 | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumdown 2,566 places this week | 31 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.8 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 20:59 | 1 before | running |
| 2 Oct | Fri 22:53 | 1 | 6.9 days |
| 1 Oct FW | Thu 22:42 | 1 | 1 days |
| 27 Sep | Sun 02:34 | 2 | 4.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 50.35.89.41:28015
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 20:59 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp0 | Max players Capacity: 0. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 455 on averageUnranked504/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 440 on averageUnranked451/500
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 417 on averageUnranked413/475
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 404 on averageUnranked444/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 345 on averageUnranked286/370
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 321 on averageUnranked377/500
Briefing
quick answers, from the figures on this page01Where does Delimited Gaming Private PvE sit in the rankings?
The rank for Delimited Gaming Private PvE is #6,871 on seven-day player hours, in the top 30% of ranked servers.
02What is the player count on Delimited Gaming Private PvE?
Delimited Gaming Private PvE shows 1 players right now. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.
03The Rust version for Delimited Gaming Private PvE: what is it?
Version for Delimited Gaming Private PvE: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Delimited Gaming Private PvE good?
For the last 48 hours, average server fps was 229, with a minimum of 197. Entities peaked at 133,712, including buildings, deployables and all other world objects. Memory usage reached 4,249 MB at its highest. Players feel lag when fps drops and entities climb.
05Where can you find Delimited Gaming Private PvE physically?
No region is published by Delimited Gaming Private PvE. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 50.35.89.41:28015.
06Uptime and current status of Delimited Gaming Private PvE: what are they?
Right now Delimited Gaming Private PvE shows as online. About 23 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 149 of 168 hours were online, or 89%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on Delimited Gaming Private PvE?
gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed: that is the tag set Delimited Gaming Private PvE publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Delimited Gaming Private PvE appear?
The Rust Server Now lists that carry Delimited Gaming Private PvE are: Rust community servers, live and Vanilla Rust servers, ranked live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.
09Delimited Gaming Private PvE wipes on what schedule?
Delimited Gaming Private PvE wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 25 hours old.
10What happens on wipe day for Delimited Gaming Private PvE?
On average, 1 players was the busiest its recent wipes got. 1 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 50% of its recent wipes. In the other cases, the crowd fell below half by day 2.
11The map for Delimited Gaming Private PvE: which one?
The map on Delimited Gaming Private PvE is procedural, size 4,800 with seed 318887581, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on Delimited Gaming Private PvE, and what settings?
The name Delimited Gaming Private PvE does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Vanilla is its own label: vanilla in the full sense: nothing about rates, kits or rules is changed. The VAC anti-cheat from Valve is on.
13What is the process to join Delimited Gaming Private PvE?
Press F1 in Rust and enter client.connect 50.35.89.41:28015, or click Launch Rust here to open Rust via Steam and join.
