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Onlinechecked 11m ago · scouted since 13 Sep 2026

Delimited Gaming Private PvE

Vanilla vanilla
Join server
Evaluation 63 Bronze #6,871 on player hours
Players now
1/?
0% full
7-day average
0
peak 2
Rank
#6,871
▼ 2566 this week
Wiped
1d 1h
ago · 9 Oct, 20:59 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing70Uptime62Performance100Wipe hold50Momentum31
Populationno average yet –
Standing#6,871 on player hours 70
Uptime30 of the last 48 hours 62
Performance229 server fps on average 100
Wipe hold50% of wipes kept half their crowd 50
Momentumdown 2,566 places this week 31

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.511.5200:0021:0003:0008:0014:0020:00Wiped Fri 9 Oct, 20:59 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

4 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.8 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
9 Oct Fri 20:59 1 before running
2 Oct Fri 22:53 1 6.9 days
1 Oct FW Thu 22:42 1 1 days
27 Sep Sun 02:34 2 4.8 days

Performance

Server fpsWipe
010020030040000:0021:0003:0008:0014:0020:00Wiped Fri 9 Oct, 20:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Delimited Gaming Private PvE
Map
Procedural Map
Size
4800
Seed
318887581
Open on RustMaps
Address
50.35.89.41:28015
Region
–
Max players
–
Group limit
8, the default
Wipe schedule
–
Last wipe
9 Oct 2026, 20:59 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp0,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp0Max players Capacity: 0.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs167398Build This server runs build 167398.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Difficulty^vVanilla Vanilla in the full sense: nothing about rates, kits or rules is changed.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does Delimited Gaming Private PvE sit in the rankings?

The rank for Delimited Gaming Private PvE is #6,871 on seven-day player hours, in the top 30% of ranked servers.

02What is the player count on Delimited Gaming Private PvE?

Delimited Gaming Private PvE shows 1 players right now. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

Server Info
03The Rust version for Delimited Gaming Private PvE: what is it?

Version for Delimited Gaming Private PvE: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Is the performance on Delimited Gaming Private PvE good?

For the last 48 hours, average server fps was 229, with a minimum of 197. Entities peaked at 133,712, including buildings, deployables and all other world objects. Memory usage reached 4,249 MB at its highest. Players feel lag when fps drops and entities climb.

05Where can you find Delimited Gaming Private PvE physically?

No region is published by Delimited Gaming Private PvE. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 50.35.89.41:28015.

06Uptime and current status of Delimited Gaming Private PvE: what are they?

Right now Delimited Gaming Private PvE shows as online. About 23 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 149 of 168 hours were online, or 89%. Its first appearance in Rust Server Now data was on 13 September 2026.

Lists & Tags
07How should you read the tags on Delimited Gaming Private PvE?

gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed: that is the tag set Delimited Gaming Private PvE publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does Delimited Gaming Private PvE appear?

The Rust Server Now lists that carry Delimited Gaming Private PvE are: Rust community servers, live and Vanilla Rust servers, ranked live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe data
09Delimited Gaming Private PvE wipes on what schedule?

Delimited Gaming Private PvE wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 25 hours old.

10What happens on wipe day for Delimited Gaming Private PvE?

On average, 1 players was the busiest its recent wipes got. 1 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 50% of its recent wipes. In the other cases, the crowd fell below half by day 2.

Rules & Settings
11The map for Delimited Gaming Private PvE: which one?

The map on Delimited Gaming Private PvE is procedural, size 4,800 with seed 318887581, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12Which rules apply on Delimited Gaming Private PvE, and what settings?

The name Delimited Gaming Private PvE does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Vanilla is its own label: vanilla in the full sense: nothing about rates, kits or rules is changed. The VAC anti-cheat from Valve is on.

Joining Steps
13What is the process to join Delimited Gaming Private PvE?

Press F1 in Rust and enter client.connect 50.35.89.41:28015, or click Launch Rust here to open Rust via Steam and join.