- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #15,989 ▲ 964 this week
- Wiped
- 30d 15h ago · 10 Sep, 18:24 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 0 | |
|---|---|---|
| Standing#15,989 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 964 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 50.115.9.244:27088
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Sep 2026, 18:24 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 426 on averageUnranked436/375
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 400 on averageUnranked414/400
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 387 on averageUnranked257/325
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 334 on averageUnranked363/340
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 314 on averageUnranked334/350
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte Rust Server among Rust servers: what is it?
The rank for A Shockbyte Rust Server is #15,989 on seven-day player hours, in the top 71% of ranked servers.
02Current population on A Shockbyte Rust Server: how busy is it?
Offline: A Shockbyte Rust Server last responded 2 days 19 hours ago. The average population for the last seven days is 0.
03The Rust version for A Shockbyte Rust Server: what is it?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 50.115.9.244:27088.
05How reliable is A Shockbyte Rust Server, and is it online?
Currently offline: A Shockbyte Rust Server; last seen 2 days 19 hours ago. 112 of 168 hours up in the last 7 full days; that is 67%. Its first appearance in Rust Server Now data was on 13 September 2026.
06How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does A Shockbyte Rust Server appear?
These Rust Server Now lists include A Shockbyte Rust Server: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does A Shockbyte Rust Server wipe?
The record for A Shockbyte Rust Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 30 days 15 hours old.
09The map for A Shockbyte Rust Server: which one?
Procedural map: A Shockbyte Rust Server uses one generated by the game.
10Which rules apply on A Shockbyte Rust Server, and what settings?
You will not find a gather rate in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11Joining A Shockbyte Rust Server: what are the steps?
In Rust, press F1 and run client.connect 50.115.9.244:27088; or use Launch Rust on this page to connect through Steam.