- Players now
- 0/1 0% full
- 7-day average
- 0 peak 1
- Rank
- #7,676 ▲ 2404 this week
- Wiped
- 8d 4h ago · 2 Oct, 02:12 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 9 | |
|---|---|---|
| Standing#7,676 on player hours | 66 | |
| Uptime44 of the last 48 hours | 92 | |
| Performance206 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 2,404 places this week | 66 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 02:12 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 50.115.8.27:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 02:12 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Build 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 471 on averageUnranked64/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 468 on averageUnranked186/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 449 on averageUnranked80/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked401/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 376 on averageUnranked169/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked160/200
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
The rank for A Shockbyte Rust Server is #7,676 on seven-day player hours, in the top 34% of ranked servers.
02How many players are on A Shockbyte Rust Server right now?
0 of 1 slots are filled on A Shockbyte Rust Server at this moment. The seven-day average is 0 players, with a peak of 1. Between the last 48 hours, 03:00 UTC saw the highest average: 1 players.
03The Rust version for A Shockbyte Rust Server: what is it?
The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 167231, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of A Shockbyte Rust Server: is it smooth?
Average server fps for the last 48 hours was 206; the lowest was 149. Entities reached 48,642 - buildings, deployables and the rest. The maximum memory used was 2,567 MB. Low fps plus a growing entity count equals lag for players.
05Location of A Shockbyte Rust Server: where?
No region is published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 50.115.8.27:28015.
06How reliable is A Shockbyte Rust Server, and is it online?
Right now A Shockbyte Rust Server shows as online. Reported uptime puts the last restart at roughly 26 hours ago. It was up 98% of the time over the last 7 full days: 165 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): The server holds 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09A Shockbyte Rust Server wipes on what schedule?
Too few wipes are recorded for A Shockbyte Rust Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 8 days 4 hours old.
10On wipe day, what changes for A Shockbyte Rust Server?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.
11What map is running on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,000 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on A Shockbyte Rust Server, and what settings?
No gather rate appears in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
13To join A Shockbyte Rust Server, what must you do?
To connect, open Rust, press F1, and enter client.connect 50.115.8.27:28015. You can also click Launch Rust here to open the game via Steam and join.
