- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #16,010 top 71%
- Wiped
- 2d 2h ago · 8 Oct, 19:42 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#16,010 on player hours | 29 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance237 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 19:42 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 50.115.8.180:25106
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 19:42 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players The server holds 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build Build 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 455 on averageUnranked505/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 440 on averageUnranked479/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 417 on averageUnranked458/525
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 404 on averageUnranked453/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 345 on averageUnranked327/400
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 321 on averageUnranked377/500
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte Rust Server among Rust servers: what is it?
In the top 71% of all ranked servers, A Shockbyte Rust Server holds #16,010 for player hours over the last seven days.
02Current population on A Shockbyte Rust Server: how busy is it?
The current population on A Shockbyte Rust Server is 0, against 40 slots. The average population for the last seven days is 0.
03Version of Rust on A Shockbyte Rust Server: which one?
Rust network protocol 2634 and build 167231 on Linux is what A Shockbyte Rust Server runs. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on A Shockbyte Rust Server?
Server fps over the last 48 hours: 237 average, 228 lowest. 8,233 entities at peak, counting buildings and deployables. Memory usage reached 1,009 MB at its highest. Players feel lag when fps drops and entities climb.
05What is the host location for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 50.115.8.180:25106.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
Right now A Shockbyte Rust Server shows as online. About 2 days ago was its last restart, based on reported uptime. 29 of 168 hours up in the last 7 full days; that is 17%. 18 September 2026 is when Rust Server Now first saw it.
07The tags on A Shockbyte Rust Server: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): The server holds 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
09On what timetable does A Shockbyte Rust Server wipe?
The record for A Shockbyte Rust Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 2 days 2 hours old.
10On wipe day, what changes for A Shockbyte Rust Server?
0 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.
11Map selection on A Shockbyte Rust Server: what is it?
A procedural map of size 1,500 with seed 50000, generated by the game, is in use on A Shockbyte Rust Server. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of A Shockbyte Rust Server: what are they?
You will not find a gather rate in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
13To join A Shockbyte Rust Server, what must you do?
In Rust, press F1 and run client.connect 50.115.8.180:25106; or use Launch Rust on this page to connect through Steam.
