- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,001 ▲ 952 this week
- Wiped
- 9d 20h ago · 1 Oct, 17:57 UTC
- Next wipe
- 25d 4h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#16,001 on player hours | 29 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance10 server fps on average | 17 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 952 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:57 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 5.83.165.77:10600
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:57 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 111 on averageUnranked187/225
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 94 on averageUnranked32/1000
- 3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 80 on averageUnranked106/1000
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 75 on averageUnranked444/1000
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 75 on averageUnranked343/700
Briefing
quick answers, from the figures on this page01Where does [GER] Virtual.Soldiers sit in the rankings?
In the top 71% of all ranked servers, [GER] Virtual.Soldiers holds #16,001 for player hours over the last seven days.
02What is the player count on [GER] Virtual.Soldiers?
0 of 50 slots are filled on [GER] Virtual.Soldiers at this moment. It has averaged 0 players across the last seven days.
03Version of Rust on [GER] Virtual.Soldiers: which one?
Rust network protocol 2634 and build 167398 on Windows is what [GER] Virtual.Soldiers runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of [GER] Virtual.Soldiers: is it smooth?
Average server fps for the last 48 hours was 10; the lowest was 10. Entities peaked at 65,843, including buildings, deployables and all other world objects. The maximum memory used was 1,969 MB. The lag players notice comes from low fps and rising entity counts.
05Location of [GER] Virtual.Soldiers: where?
Its name points to Europe, even though [GER] Virtual.Soldiers publishes no region tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 5.83.165.77:10600.
06How reliable is [GER] Virtual.Soldiers, and is it online?
Right now [GER] Virtual.Soldiers shows as online. Reported uptime puts the last restart at roughly 8 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on [GER] Virtual.Soldiers: what do they mean?
The server browser reads these tags from [GER] Virtual.Soldiers: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does [GER] Virtual.Soldiers show up in Rust Server Now lists and filters?
These Rust Server Now lists include [GER] Virtual.Soldiers: Best EU Rust servers and Modded Rust servers. Under these filters, it appears on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does [GER] Virtual.Soldiers wipe?
[GER] Virtual.Soldiers takes a single wipe each month, the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world is 9 days 20 hours old.
10On wipe day, what changes for [GER] Virtual.Soldiers?
On average, 0 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.
11The map for [GER] Virtual.Soldiers: which one?
The map on [GER] Virtual.Soldiers is procedural, size 3,500 with seed 6738, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on [GER] Virtual.Soldiers, and what settings?
The name [GER] Virtual.Soldiers does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
13Joining [GER] Virtual.Soldiers: what are the steps?
In Rust, press F1 and run client.connect 5.83.165.77:10600; or use Launch Rust on this page to connect through Steam.
![Map of [GER] Virtual.Soldiers](/servers/5.83.165.77:10601/map.webp?v=e8a8ba33f4)