- Players now
- 0/2 0% full
- 7-day average
- 0 peak –
- Rank
- #15,985 ▲ 912 this week
- Wiped
- 10d 18h ago · 29 Sep, 13:17 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 0 | |
|---|---|---|
| Standing#15,985 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 912 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 5.59.105.105:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 13:17 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs166640,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players Capacity: 2. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166640 | Build Build 166640. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked392/350
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked262/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked227/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked344/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked232/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked216/225
Briefing
quick answers, from the figures on this page01What is the rank position of Test?
The rank for Test is #15,985 on seven-day player hours, in the top 70% of ranked servers.
02Current population on Test: how busy is it?
Test was last seen 6 days 18 hours ago and is offline at this moment. The average population for the last seven days is 0.
03What Rust version is Test on?
Version for Test: Rust network protocol 2634 and build 166640 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Test: where?
For Test, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 5.59.105.105:28015.
05How reliable is Test, and is it online?
Currently offline: Test; last seen 6 days 18 hours ago. It was up 1% of the time over the last 7 full days: 2 of 168 hours. 29 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on Test?
For the in-game browser, Test declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166640 (Build): Build 166640; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Test show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Test are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Test wipe?
The record for Test holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 10 days 18 hours old.
09The map for Test: which one?
A procedural map, generated by the game, is in use on Test.
10Which rules apply on Test, and what settings?
The name Test does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11To join Test, what must you do?
To connect, open Rust, press F1, and enter client.connect 5.59.105.105:28015. You can also click Launch Rust here to open the game via Steam and join.