- Players now
- 0/128 0% full
- 7-day average
- 0 peak –
- Rank
- #16,955 ▼ 1068 this week
- Wiped
- 21d 0h ago · 18 Sep, 21:50 UTC
- Next wipe
- 6d 23h Fri 16 Oct, 21:50 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,955 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,068 places this week | 47 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordIts biweekly schedule tag · low confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 18 Sep | Fri 21:50 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 5.42.223.38:28015
- Region
- –
- Max players
- 128
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 18 Sep 2026, 21:50 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp128,ptrak,$r?,v2633,^b,^v,gmrust,cs164530,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp128 | Max players The server holds 128. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs164530 | Build Build 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^b | Biweekly Wipes on a two-week cycle. |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 33 on averageUnranked26/100
- 2[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 19 on averageUnranked3/100
- 3СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 18 on averageUnranked6/200
- 435+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 12 on averageUnranked5/125
- 5RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 7 on averageUnranked2/200
- 6Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 6 on averageUnranked5/50
Briefing
quick answers, from the figures on this page01Where does Test server sit in the rankings?
The rank for Test server is #16,955 on seven-day player hours, in the top 71% of ranked servers.
02What is the player count on Test server?
Test server was last seen 11 days 23 hours ago and is offline at this moment.
03Version of Rust on Test server: which one?
The Rust build on Test server is network protocol 2633 and build 164530, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of Test server: where?
No region is published by Test server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 5.42.223.38:28015.
05How reliable is Test server, and is it online?
Live status: Test server is down; last seen 11 days 23 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
06How should you read the tags on Test server?
For the in-game browser, Test server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp128 (Max players): The server holds 128; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): Build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^b (Biweekly): Wipes on a two-week cycle; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Test server show up in Rust Server Now lists and filters?
These Rust Server Now lists include Test server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
08On what timetable does Test server wipe?
Its tag drives the prediction because too few of Test server's wipes are recorded to confirm the schedule. Expect the next wipe on Friday 16 October at 21:50 UTC. 21 days have passed since its current world began. The tags publish a biweekly wipe schedule.
09What does Test server look like on wipe day?
1 players on average marked the busiest point of its recent wipes. 16 hours after the latest wipe, the crowd peaked.
10What map is running on Test server?
A procedural map of size 3,250 with seed 1049736, generated by the game, is in use on Test server. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11The rules and settings of Test server: what are they?
You will not find a gather rate in the name Test server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Its self-description is vanilla: vanilla in the full sense: nothing about rates, kits or rules is changed. Valve's VAC anti-cheat is active.
12Joining Test server: what are the steps?
In Rust, press F1 and run client.connect 5.42.223.38:28015; or use Launch Rust on this page to connect through Steam.