- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,419 not ranked yet
- Wiped
- 27d 5h ago · 13 Sep, 11:30 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,419 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 5.39.17.51:25686
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Sep 2026, 11:30 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163794 | Build Build 163794. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 459 on averageUnranked582/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 448 on averageUnranked602/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 425 on averageUnranked627/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 413 on averageUnranked329/300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 355 on averageUnranked466/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 323 on averageUnranked441/475
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
In the top – of all ranked servers, A Shockbyte Rust Server holds #15,419 for player hours over the last seven days.
02How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server was last seen 24 days 21 hours ago and is offline at this moment.
03What Rust version is A Shockbyte Rust Server on?
The Rust build on A Shockbyte Rust Server is network protocol 2633 and build 163794, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find A Shockbyte Rust Server physically?
No region is published by A Shockbyte Rust Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 5.39.17.51:25686.
05Uptime and current status of A Shockbyte Rust Server: what are they?
Live status: A Shockbyte Rust Server is down; last seen 24 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 13 September 2026.
06The tags on A Shockbyte Rust Server: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does A Shockbyte Rust Server appear?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08A Shockbyte Rust Server wipes on what schedule?
Too few wipes are recorded for A Shockbyte Rust Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 27 days 5 hours.
09Map selection on A Shockbyte Rust Server: what is it?
A procedural map, generated by the game, is in use on A Shockbyte Rust Server.
10Which rules apply on A Shockbyte Rust Server, and what settings?
No gather rate appears in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 5.39.17.51:25686, or click Launch Rust here to open Rust via Steam and join.