- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #16,839 ▼ 1253 this week
- Wiped
- 72d 1h ago · 30 Jul, 11:58 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,839 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,253 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 5.39.17.3:26726
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 30 Jul 2026, 11:58 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2632,gmrust,cs159594,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2632 | Protocol Protocol 2632: match it to join. | |
cs159594 | Build Build 159594. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked585/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked580/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked572/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked207/225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked385/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked402/450
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
In the top 70% of all ranked servers, A Shockbyte Rust Server holds #16,839 for player hours over the last seven days.
02What is the player count on A Shockbyte Rust Server?
A Shockbyte Rust Server was last seen 10 days 8 hours ago and is offline at this moment.
03What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2632 and build 159594 on Linux is what A Shockbyte Rust Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find A Shockbyte Rust Server physically?
For A Shockbyte Rust Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 5.39.17.3:26726.
05How reliable is A Shockbyte Rust Server, and is it online?
Currently offline: A Shockbyte Rust Server; last seen 10 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 13 September 2026 is when Rust Server Now first saw it.
06The tags on A Shockbyte Rust Server: what do they mean?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): Team cap 8, which is the game default; v2632 (Protocol): Protocol 2632: match it to join; cs159594 (Build): Build 159594; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08A Shockbyte Rust Server wipes on what schedule?
A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 72 days 1 hours have passed since its current world began.
09The map for A Shockbyte Rust Server: which one?
The map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
10Which rules apply on A Shockbyte Rust Server, and what settings?
You will not find a gather rate in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11What is the process to join A Shockbyte Rust Server?
To connect, open Rust, press F1, and enter client.connect 5.39.17.3:26726. You can also click Launch Rust here to open the game via Steam and join.
