- Players now
- 0/20 0% full
- 7-day average
- 0 peak –
- Rank
- #15,997 ▲ 900 this week
- Wiped
- 1d 18h ago · 9 Oct, 04:09 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 20 on average | 0 | |
|---|---|---|
| Standing#15,997 on player hours | 29 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance212 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 900 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 11.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 04:09 | 0 before | running |
| 17 Sep | Thu 06:22 | 1 | 21.9 days |
| 16 Sep | Wed 08:41 | 1 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 5.39.17.29:25362
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 04:09 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp20 | Max players Slot count: 20. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked435/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 439 on averageUnranked426/500
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 415 on averageUnranked344/475
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 402 on averageUnranked433/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 344 on averageUnranked238/370
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 320 on averageUnranked340/500
Briefing
quick answers, from the figures on this page01Where does RootyToots corrosion sit in the rankings?
In the top 71% of all ranked servers, RootyToots corrosion holds #15,997 for player hours over the last seven days.
02What is the player count on RootyToots corrosion?
0 of 20 slots are filled on RootyToots corrosion at this moment. It has averaged 0 players across the last seven days.
03What Rust version is RootyToots corrosion on?
The Rust build on RootyToots corrosion is network protocol 2634 and build 167231, on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on RootyToots corrosion?
Server fps over the last 48 hours: 212 average, 1 lowest. 31,152 entities at peak, counting buildings and deployables. The maximum memory used was 5,621 MB. Players feel lag when fps drops and entities climb.
05Where can you find RootyToots corrosion physically?
There is no region published by RootyToots corrosion. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 5.39.17.29:25362 is its address.
06Current online status and reliability of RootyToots corrosion: what is the data?
Right now RootyToots corrosion shows as online. Reported uptime puts the last restart at roughly 40 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on RootyToots corrosion?
The server browser reads these tags from RootyToots corrosion: gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does RootyToots corrosion show up in Rust Server Now lists and filters?
These Rust Server Now lists include RootyToots corrosion: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
09RootyToots corrosion wipes on what schedule?
Wipes on RootyToots corrosion happen irregularly, leaving no next wipe to forecast. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 42 hours.
10What happens on wipe day for RootyToots corrosion?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 3.
11What map is running on RootyToots corrosion?
A procedural map of size 2,500 with seed 627919762, generated by the game, is in use on RootyToots corrosion. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on RootyToots corrosion, and what settings?
The name RootyToots corrosion does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
13Joining RootyToots corrosion: what are the steps?
Press F1 in Rust and enter client.connect 5.39.17.29:25362, or click Launch Rust here to open Rust via Steam and join.
