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Onlinechecked 11m ago · scouted since 13 Sep 2026

RootyToots corrosion

Community
Join server
Evaluation 47 Bronze #15,997 on player hours
Players now
0/20
0% full
7-day average
0
peak –
Rank
#15,997
▲ 900 this week
Wiped
1d 18h
ago · 9 Oct, 04:09 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime98Performance100Wipe hold0Momentum53
Population0 of 20 on average 0
Standing#15,997 on player hours 29
Uptime47 of the last 48 hours 98
Performance212 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 900 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
0123423:0008:0017:0003:0012:0021:00Wiped Fri 9 Oct, 04:09 UTCWIPE

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
11.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Thu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
9 Oct Fri 04:09 0 before running
17 Sep Thu 06:22 1 21.9 days
16 Sep Wed 08:41 1 0.9 days

Performance

Server fpsWipe
010020030040023:0008:0017:0003:0012:0021:00Wiped Fri 9 Oct, 04:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of RootyToots corrosion
Map
Procedural Map
Size
2500
Seed
627919762
Open on RustMaps
Address
5.39.17.29:25362
Region
–
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
9 Oct 2026, 04:09 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp20Max players Slot count: 20.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167231Build Game build: 167231.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does RootyToots corrosion sit in the rankings?

In the top 71% of all ranked servers, RootyToots corrosion holds #15,997 for player hours over the last seven days.

02What is the player count on RootyToots corrosion?

0 of 20 slots are filled on RootyToots corrosion at this moment. It has averaged 0 players across the last seven days.

Server details
03What Rust version is RootyToots corrosion on?

The Rust build on RootyToots corrosion is network protocol 2634 and build 167231, on Linux. Steam updates your game so your protocol matches; that is required to join.

04How smooth is the performance on RootyToots corrosion?

Server fps over the last 48 hours: 212 average, 1 lowest. 31,152 entities at peak, counting buildings and deployables. The maximum memory used was 5,621 MB. Players feel lag when fps drops and entities climb.

05Where can you find RootyToots corrosion physically?

There is no region published by RootyToots corrosion. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 5.39.17.29:25362 is its address.

06Current online status and reliability of RootyToots corrosion: what is the data?

Right now RootyToots corrosion shows as online. Reported uptime puts the last restart at roughly 40 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
07How should you read the tags on RootyToots corrosion?

The server browser reads these tags from RootyToots corrosion: gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does RootyToots corrosion show up in Rust Server Now lists and filters?

These Rust Server Now lists include RootyToots corrosion: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Info
09RootyToots corrosion wipes on what schedule?

Wipes on RootyToots corrosion happen irregularly, leaving no next wipe to forecast. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 42 hours.

10What happens on wipe day for RootyToots corrosion?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 3.

Settings & Rules
11What map is running on RootyToots corrosion?

A procedural map of size 2,500 with seed 627919762, generated by the game, is in use on RootyToots corrosion. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12Which rules apply on RootyToots corrosion, and what settings?

The name RootyToots corrosion does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.

Join Info
13Joining RootyToots corrosion: what are the steps?

Press F1 in Rust and enter client.connect 5.39.17.29:25362, or click Launch Rust here to open Rust via Steam and join.