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Onlinechecked 9m ago · scouted since 13 Sep 2026

A Shockbyte Rust Server

Community
Join server
Evaluation 48 Bronze #13,803 on player hours
Players now
0/40
0% full
7-day average
0
peak 1
Rank
#13,803
▲ 130 this week
Wiped
2d 2h
ago · 8 Oct, 15:49 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing39Uptime98Performance100Wipe hold0Momentum50
Population0 of 40 on average 0
Standing#13,803 on player hours 39
Uptime47 of the last 48 hours 98
Performance251 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 130 places this week 50

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.1 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctWed 30 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
8 Oct Thu 15:49 1 running
30 Sep Wed 12:57 1 8.1 days
20 Sep Sun 12:46 1 10 days

Performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Procedural Map
Size
1500
Seed
50000
Open on RustMaps
Address
5.39.17.23:24320
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 15:49 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp40Max players The server holds 40.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs167231Build Build 167231.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of A Shockbyte Rust Server?

The rank for A Shockbyte Rust Server is #13,803 on seven-day player hours, in the top 61% of ranked servers.

02Current population on A Shockbyte Rust Server: how busy is it?

The current population on A Shockbyte Rust Server is 0, against 40 slots. Its seven-day average is 0 players; the peak is 1.

About Server
03The Rust version for A Shockbyte Rust Server: what is it?

Version for A Shockbyte Rust Server: Rust network protocol 2634 and build 167231 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Is the performance on A Shockbyte Rust Server good?

For the last 48 hours, average server fps was 251, with a minimum of 239. 8,218 entities at peak, counting buildings and deployables. Peak memory: 1,017 MB. Players feel lag when fps drops and entities climb.

05Location of A Shockbyte Rust Server: where?

There is no region published by A Shockbyte Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 5.39.17.23:24320.

06Current online status and reliability of A Shockbyte Rust Server: what is the data?

Live status: A Shockbyte Rust Server is up. About 2 days ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
07How should you read the tags on A Shockbyte Rust Server?

For the in-game browser, A Shockbyte Rust Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): The server holds 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does A Shockbyte Rust Server appear?

The Rust Server Now lists that carry A Shockbyte Rust Server are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe data
09A Shockbyte Rust Server wipes on what schedule?

No next wipe can be predicted: A Shockbyte Rust Server wipes at irregular times. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 2 days 2 hours old.

10What does A Shockbyte Rust Server look like on wipe day?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.

Settings & Rules
11Map selection on A Shockbyte Rust Server: what is it?

For A Shockbyte Rust Server, the map is procedural at size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12Which rules apply on A Shockbyte Rust Server, and what settings?

No gather rate appears in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.

Join Info
13Joining A Shockbyte Rust Server: what are the steps?

In Rust, press F1 and run client.connect 5.39.17.23:24320; or use Launch Rust on this page to connect through Steam.