- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #12,995 top 58%
- Wiped
- 1d 9h ago · 10 Oct, 08:56 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 8 | |
|---|---|---|
| Standing#12,995 on player hours | 42 | |
| Uptime2 of the last 48 hours | 4 | |
| Performance254 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 10 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 5.39.17.22:25675
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 08:56 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 415 on averageUnranked614/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 390 on averageUnranked551/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 380 on averageUnranked443/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 322 on averageUnranked401/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 309 on averageUnranked447/475
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
In the top 58% of all ranked servers, A Shockbyte Rust Server holds #12,995 for player hours over the last seven days.
02What is the player count on A Shockbyte Rust Server?
Offline: A Shockbyte Rust Server last responded 31 hours ago. Averaging 1 players over seven days, it peaked at 1. Between the last 48 hours, 09:00 UTC saw the highest average: 1 players.
03Version of Rust on A Shockbyte Rust Server: which one?
Version for A Shockbyte Rust Server: Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on A Shockbyte Rust Server?
Server fps over the last 48 hours: 254 average, 254 lowest. Entities peaked at 5,992, including buildings, deployables and all other world objects. Peak memory: 611 MB. Low fps plus a growing entity count equals lag for players.
05Location of A Shockbyte Rust Server: where?
There is no region published by A Shockbyte Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 5.39.17.22:25675 is its address.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
Right now A Shockbyte Rust Server shows as offline; last seen 31 hours ago. Reported uptime puts the last restart at roughly 1 hours ago. Its first appearance in Rust Server Now data was on 10 October 2026.
07What is the meaning of each tag on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include A Shockbyte Rust Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
09A Shockbyte Rust Server wipes on what schedule?
Too few wipes are recorded for A Shockbyte Rust Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 33 hours old.
10Map selection on A Shockbyte Rust Server: what is it?
For A Shockbyte Rust Server, the map is procedural at size 1,500 with seed 50000, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on A Shockbyte Rust Server, and what settings?
The name A Shockbyte Rust Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
12What is the process to join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 5.39.17.22:25675, or click Launch Rust here to open Rust via Steam and join.
